[JJ CP + Save Working]Daemonic Sword RPG 4.78

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Doctorphail
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[JJ CP + Save Working]Daemonic Sword RPG 4.78

Post by Doctorphail »

Map:Daemonic Sword ORPG Beta 4.78

Link: in attachment file

Cheats: Any CP + SinglePlayer enabled with the activator -cheats<><> already installed just need saving fix

Cheat Hint: When you start a single player game it says "Single player detected - Save disabled" and wait 60 minute to save item/not able to save pick up item removed

Thanks in advanced!

NOTES


Yeah the save system on this map prevents you from saving items that you obtained from picking up. The system is designed so if you pick an item up you must wait 60 minutes to be able to save that item and for it to considered yours. I had set my computer to wait for 8 hours while I slept and the items still wouldn't save. You have to remove the triggers or whatever makes it so items are tagged as "not yours". If you remove the method that makes the items not considered savable then all items could be saved instantly and the problem would be fixed.

Good luck and thanks to whoever figures it out.
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Last edited by Doctorphail on December 27th, 2010, 8:37 pm, edited 4 times in total.
owner123
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Re: Daemonic Sword RPG 4.78 Working

Post by owner123 »

Fix your title.
Doctorphail
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Re: [JJ CP + Saving Fix]Daemonic Sword RPG 4.78

Post by Doctorphail »

Sorry didn't notice I fixed it now.
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Nuuby
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Re: [JJ CP + Edit]Daemonic Sword RPG 4.78

Post by Nuuby »

I assume this was the one with JJ's and SP already enabled.
Anyway, tested. Items dont drop when you save
Spoiler for Commands:
-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Doctorphail
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Posts: 9
Joined: May 13th, 2010, 8:57 pm

Re: [JJ CP + Edit]Daemonic Sword RPG 4.78

Post by Doctorphail »

No you are still not able to save items obtained from picking them up off the ground I even tried waiting the whole hour time limit.

There is still a problem with items being marked "not yours" if you pick them up off the ground.
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Nuuby
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Posts: 519
Joined: October 18th, 2010, 8:43 am

Re: [JJ CP + Edit]Daemonic Sword RPG 4.78

Post by Nuuby »

My bad. Din't notice saving would always give you the same code. Tested it again, now it gives different codes everytime you lvl up or get new items etc.
Spoiler for Commands:
-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Doctorphail
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Joined: May 13th, 2010, 8:57 pm

Re: [JJ CP + Edit]Daemonic Sword RPG 4.78

Post by Doctorphail »

Thank you sir <3 I appreciate your patience and understanding and sincere effort :D
Lo_ok
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Posts: 4
Joined: January 11th, 2011, 12:34 am

Re: [JJ CP + Save Working]Daemonic Sword RPG 4.78

Post by Lo_ok »

=.= When i save i gotta wait 60mins for item =.=
owner123
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Re: [JJ CP + Save Working]Daemonic Sword RPG 4.78

Post by owner123 »

Could you explain farther so we can try to fix it?
Lo_ok
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Posts: 4
Joined: January 11th, 2011, 12:34 am

Re: [JJ CP + Save Working]Daemonic Sword RPG 4.78

Post by Lo_ok »

o.o Lolololol idk how >_>
Because i cbf waiting 1 hour because i dont know wat to do =.=
can u add like a time command >_>
could u add like a time command >_> lol if there is 1 ...
Could U add a Time Command ?
Last edited by owner123 on January 31st, 2011, 4:49 am, edited 1 time in total.
Reason: 5 posts in a row.