[JJ+CP+CC]Restricted Complex 601 1.94

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GeorgeMots
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Re: [JJ+CP+CC]Restricted Complex 601 1.94

Post by GeorgeMots »

http://slowbro.org/
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
lazybug
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Re: [JJ+CP+CC]Restricted Complex 601 1.94

Post by lazybug »

antirvirus keeps fucking with the program
And no, I cant turn the antivirus off, I know it sounds ridiculous but I cant
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UndeadxAssassin
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Re: [JJ+CP+CC]Restricted Complex 601 1.94

Post by UndeadxAssassin »

If you have access to it, then depending on the antivirus (most of them can do this), you can make an exception so that the antivirus doesn't scan certain folders and files. Your antivirus (and most others) see JNG as a potential threat because of a false positive caused by the nature of this program, so there is no threat to your computer.
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lazybug
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Re: [JJ+CP+CC]Restricted Complex 601 1.94

Post by lazybug »

K, so I clicked open the rccodegen with--->> I selected newgen WE, I opened triggers, I changed exp to 599999, I saved, It warned me about some problem with the ressurect macro text or something and it said it was optional.
then I tried playing the rccogeden to get the code, but I think my version of wc3 doesnt recognice it as it does the same as with old vers maps.
And sorry for taking so long, I was hella busy
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Nuuby
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Re: [JJ+CP+CC]Restricted Complex 601 1.94

Post by Nuuby »

My 2nd shot at this x=
-rcxp xx [Adds xx exp, >add<]
Important thing to note: Seems that you dont get promoted if you skip the ranks. Ie. from a private you cant jump to being a general. I suggest using the -bind command, so you start off with typing something like "-bindleft -rcxp 500" After spaming the left key for awhile change it to a higher value and so on.
Spoiler for Ranks:
Rec=0
Pvt=500
Pvt2C=1000
Pvt1C=2000
Cpl=5000
Sgt=10000
SSgt=15000
Sgt1c=20000
1st Sgt=30000
MsSgt=40000
SgtMaj=50000
ComSgtMaj=60000
2ndLt=80000
1stLt=100000
Capt=130000
Major=160000
LtCol=200000
Col=250000
BrigGen=300000
MajGen=400000
LtGen=500000
Gen=600000
Spoiler for Commands:
-cheats<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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lazybug
Newcomer
Posts: 8
Joined: September 23rd, 2010, 3:16 pm

Re: [JJ+CP+CC]Restricted Complex 601 1.94

Post by lazybug »

@Nuuby tested and works smoothly, all hail you!!
btw could some1 tell me how to fullfill my own request?
Last edited by GeorgeMots on December 2nd, 2010, 3:49 pm, edited 1 time in total.
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