[JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

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AbusivePie
Forum Staff
Posts: 269
Joined: August 16th, 2010, 3:49 am
Title: Not a normal Indian

Re: [JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

Post by AbusivePie »

Tested and works.

Activator: -Haxxx<space><space>
Spoiler for Command list:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
You do not have the required permissions to view the files attached to this post.
Spoiler:
(21:49:41) CoSmOSaiNt: im not perject jen
(21:49:43) CoSmOSaiNt: ...
(21:49:45) AbusivePie: I may just give up on it
(21:49:49) CoSmOSaiNt: perefecT*
(21:49:51) CoSmOSaiNt: perfect*
(21:49:54) CoSmOSaiNt: screw it

Spoiler:
(23:33:35) FatherSpace: Zenn, what operating system are you on? Windows, Mac, *nix?
(23:33:42) zenn31: laptop xD
(23:33:50) FatherSpace: Operating system...
DOTA_boy.
Junior Member
Posts: 33
Joined: March 2nd, 2009, 8:58 pm

Re: [JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

Post by DOTA_boy. »

is it just me or the map hides any kind of text? is some kind of special file required to play this map correctly?
User avatar
.GoD!
Newcomer
Posts: 11
Joined: October 26th, 2010, 1:38 am

Re: [JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

Post by .GoD! »

I have to make the code prior to load, or can do any time?
As I have to put the code?
Pass me an example.

It is well-Haxxx <-gold> <9999>?
Want a set?
Send PM to me.


Image
AbusivePie
Forum Staff
Posts: 269
Joined: August 16th, 2010, 3:49 am
Title: Not a normal Indian

Re: [JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

Post by AbusivePie »

@ Dota_boy: No, nothing special is required to play this file.

@GoD!: Read the spoiler for commands list. -Haxxx<space><space> only activates the cheats. All the other commands have remained the same.
Spoiler:
(21:49:41) CoSmOSaiNt: im not perject jen
(21:49:43) CoSmOSaiNt: ...
(21:49:45) AbusivePie: I may just give up on it
(21:49:49) CoSmOSaiNt: perefecT*
(21:49:51) CoSmOSaiNt: perfect*
(21:49:54) CoSmOSaiNt: screw it

Spoiler:
(23:33:35) FatherSpace: Zenn, what operating system are you on? Windows, Mac, *nix?
(23:33:42) zenn31: laptop xD
(23:33:50) FatherSpace: Operating system...
User avatar
kazzak
Newcomer
Posts: 4
Joined: November 17th, 2009, 4:13 am

Re: [JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

Post by kazzak »

excuse the delay in thanking, I was without internet! more good thanks = D
sutriwilnes
Newcomer
Posts: 4
Joined: December 2nd, 2011, 4:16 pm

Re: [JJ's CP+SP] Ino Tia Chronicles (RPG) v3.300

Post by sutriwilnes »

AbusivePie wrote:Tested and works.

Activator: -Haxxx<space><space>
Spoiler for Command list:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Thanks for your work to inject this map...
btw, it SP enabled or not? (i mean is it can be played with only 1 player inside game)

and, i cant create a game from this map, because my warcraft not detect the map.. not listed when choosing a map when create a LAN game