JJCP 1.24b - e
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Re: JJCP 1.24b - e
The problem lies in the numbers. I will try to explain it quickly then give you the working code. First off, the ones under -list don't need to be changed, blah blah. Okay, as for the command, if you look at the code you will seeeasycrash wrote:toCode: Select all
if SubString(s2s,0,4)=="-int"then call SetHeroInt(u2u,i2i,true) elseif SubString(s2s,0,4)=="-agi"then call SetHeroAgi(u2u,i2i,true) elseif SubString(s2s,0,4)=="-str"then call SetHeroStr(u2u,i2i,true) elseif SubString(s2s,0,4)=="-lvl"then call SetHeroLevel(u2u,i2i,false)
Code: Select all
if SubString(s2s,0,4)=="-inte"then call SetHeroInt(u2u,i2i,true) elseif SubString(s2s,0,4)=="-agil"then call SetHeroAgi(u2u,i2i,true) elseif SubString(s2s,0,4)=="-stre"then call SetHeroStr(u2u,i2i,true) elseif SubString(s2s,0,4)=="-lvl2"then call SetHeroLevel(u2u,i2i,false)
elseif SubString(s2s,0,4)==
The 0,4 means that the system will read from the beginning to the end of the fourth char. Therefore, if you add another character, you would need to increase the latter number.
Basically, change the 0,4 to 0,5 and it'll work.
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Re: JJCP 1.24b - e
Oh, I see. Thanks! After looking at the others, I see what you mean.UndeadxAssassin wrote:
Basically, change the 0,4 to 0,5 and it'll work.
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Re: JJCP 1.24b - e
I have to make the code prior to load, or can do any time?
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Re: JJCP 1.24b - e
What?
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Re: JJCP 1.24b - e
I do not know how to put the code
Some say it's <space> <space>-cheats
How do I turn?
Some say it's <space> <space>-cheats
How do I turn?
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Re: JJCP 1.24b - e
<space> means hit the spacebar.
<space> <space> means hit the spacebar twice.
and so on.
<space> <space> means hit the spacebar twice.
and so on.
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Re: JJCP 1.24b - e
Where do I go have to enter a code-cheats <space> <space>?
Pass me an example of a code.
Pass me an example of a code.
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Re: JJCP 1.24b - e
uh? you hit enter, type in -cheats<space><space> (looks like this without the ""'s:) and hit enter again.
Code: Select all
"-cheats "
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