[request]Undead Assault 2 HACKED map

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

Moderator: Cheaters

craze_geckko
Newcomer
Posts: 1
Joined: July 24th, 2007, 3:02 pm

[request]Undead Assault 2 HACKED map

Post by craze_geckko »

hi can someone give me a link to download the undead assault 2 HACKED version??? where u type -xp XXXXXXX and u get that experience.thx so much everyone.
User avatar
Xantan
Honorary wc3edit.net Traitor
Posts: 2507
Joined: February 1st, 2007, 4:11 pm
Location: NEVADA

Re: [request]Undead Assault 2 HACKED map

Post by Xantan »

error1x024
Newcomer
Posts: 2
Joined: May 13th, 2007, 12:36 am

Re: [request]Undead Assault 2 HACKED map

Post by error1x024 »

they had a code wipe at 1.4j or somewhere close to that. i don't see why anyone wants to play this map tho, it has such shitty lag when it makes a thousand zombies around the map. wc3 engine is not efficient enough to run that shit. it will drop your fps to 1-10 depending on your computer and the host's computer.
User avatar
colmo
V.I.P.
Posts: 329
Joined: June 13th, 2007, 4:42 pm
Title: Wc3 is for Nerds!!!!

Re: [request]Undead Assault 2 HACKED map

Post by colmo »

Thats why you kill all the zombies with ur ub3r h4cks
...................................................................................................................
Image

[blinking]How Do You Like Me Now? Also Im Going To Capitolize Every Word That I Type From Now On Just To Be Annoying.[/blinking]
error1x024
Newcomer
Posts: 2
Joined: May 13th, 2007, 12:36 am

Re: [request]Undead Assault 2 HACKED map

Post by error1x024 »

lol hack it with -kill all zombies cmd. that'd be less laggy for some parts. the whole game is just a complete rip off from 90% NOTDA (missions/skills/classes), and 8% SWAT:AM. interesting map design. the jump boots make excellent times for shits and giggles while on prone! superman mode ftw!
User avatar
Tsubasa[SanD]
Member
Posts: 69
Joined: July 5th, 2007, 7:38 pm
Title: Gogeta SS!
Location: Telford, England

Re: [request]Undead Assault 2 HACKED map

Post by Tsubasa[SanD] »

map has gone off topic, the maker reset the base code system n re-writed it or summat
ImageImageImage
Image
User avatar
JJ2197
Legendary Genius
Posts: 1311
Joined: August 8th, 2007, 8:10 am
Title: Legendary Genius²
Location: St. George Utah

Re: [request]Undead Assault 2 HACKED map

Post by JJ2197 »

Commands:
-cheats (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-additem # (max is about 90)
-invul
-vul
-kill
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (exsample: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh

Link
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate