Unit Falling

For fulfilled maps that most likely don't work on the latest patch (1.24 or later).

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I-Lynch-Naga
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Joined: July 10th, 2007, 1:16 am

Unit Falling

Post by I-Lynch-Naga »

ok does anyone know how to make a unit look like he fell over insted of the stun animation? or is this even possible with GUI?'

thanks
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Xantan
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Re: Unit Falling

Post by Xantan »

gui ->
animation -> unit -> death animation

yea?

or just, animations... lol


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I-Lynch-Naga
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Re: Unit Falling

Post by I-Lynch-Naga »

i need to have it where a stasis ward when it goes off insted of the stun it has the unit lying down like in the death animation

edit: trigun poons
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weirdone2
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Re: Unit Falling

Post by weirdone2 »

just register event the effect of ur ability and then get units that are effected and set ter animation to dead. I thought I told you this was extremely easy and that you should try to figure it out youself first. :S Bad naga! :P
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I-Lynch-Naga
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Re: Unit Falling

Post by I-Lynch-Naga »

weirdone2 wrote:just register event the effect of ur ability and then get units that are effected and set ter animation to dead. I thought I told you this was extremely easy and that you should try to figure it out youself first. :S Bad naga! :P
lol wut?
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Aero
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Re: Unit Falling

Post by Aero »

Xantan wrote:gui ->
animation -> unit -> death animation

yea?

or just, animations... lol


Nice avatar =]
Woot wolfwood
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Xantan
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Re: Unit Falling

Post by Xantan »

I really liked legato bluesummers.

I'm going to watch trigun again.

Edit:

Event: unit finishes casting abilitiy
conditions: ability = stun
action: animation for at cast point death