[Deprotect]D.O.N BattleStadium 1.6B

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cocolove
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Posts: 12
Joined: July 4th, 2010, 8:44 am

[Deprotect]D.O.N BattleStadium 1.6B

Post by cocolove »

http://www.mapgnome.org/map-info/471655
Map Name
BattleStadium DON1.6b


Map Description
Dragon Ball Z, One Piece, and Naruto, hence the D.O.N.
Request: I would like to see the content trigger of the map Thanks in advance
Thanks in advance. ^^ x2
GeorgeMots
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Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by GeorgeMots »

Here is the map. Took me 20 minutes to do it. No uknown files (full listfile) Those removed are unused.
Optimized and deprotected. Use with jass new gen. http://www.wc3c.net/showthread.php?t=90999
You do not have the required permissions to view the files attached to this post.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
cocolove
Newcomer
Posts: 12
Joined: July 4th, 2010, 8:44 am

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by cocolove »

wow thanks tat was quick. Appreciated =D
cocolove
Newcomer
Posts: 12
Joined: July 4th, 2010, 8:44 am

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by cocolove »

Some of its Import data is missing. can you retrieve it? :o thanks alot
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by GeorgeMots »

First of dont double post. Now at topic, like i said i used a complete listfile. There are no files missing. If you want, i could link you to the listfile and open the map in MPQ Master to check for your self.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
cocolove
Newcomer
Posts: 12
Joined: July 4th, 2010, 8:44 am

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by cocolove »

Oh well. Acutally there are 50~60% of the model inside are missing.If you ever tested. Thanks tho.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by GeorgeMots »

Deprotection is not for all maps. Try manually extractin the models with RMPQx and not by deprotecting the map.
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
cocolove
Newcomer
Posts: 12
Joined: July 4th, 2010, 8:44 am

Re: [Deprotect]D.O.N BattleStadium 1.6B

Post by cocolove »

I know what you meant. I did tried used MPQ master and RMPQ to open it. but it won't purge at all. It won't let it open the protected version.Otherwise would be much easiler