[Custom] EoG RPG 1.6005

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

Moderator: Cheaters

User avatar
iamgod
Senior Member
Posts: 152
Joined: January 25th, 2008, 5:23 pm

[Custom] EoG RPG 1.6005

Post by iamgod »

Map Name : EoG RPG 1.6005

Request : insert this script into the map. i tried to but i couldt find the .j file :p

If you dont like my trig, do it yourself. i just want -exp ### and it sets player exp gain rate to ###

Link : http://www.mapgnome.org/map-info/468485

Extras :
Spoiler:
function Trig_Melee_Initialization_Actions takes nothing returns nothing
call SetPlayerHandicapXPBJ( GetTriggerPlayer(), S2R(SubStringBJ(GetEventPlayerChatString(), 5, 7)) )
endfunction

//===========================================================================
function InitTrig_Melee_Initialization takes nothing returns nothing
set gg_trg_Melee_Initialization = CreateTrigger( )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(0), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(1), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(2), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(3), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(4), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(5), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(6), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(7), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(8), "-exp", false )
call TriggerRegisterPlayerChatEvent( gg_trg_Melee_Initialization, Player(9), "-exp", false )
call TriggerAddAction( gg_trg_Melee_Initialization, function Trig_Melee_Initialization_Actions )
endfunction
naturesfury
Forum Spammer
Posts: 610
Joined: March 30th, 2009, 9:02 pm

Re: [Custom] EoG RPG 1.6005

Post by naturesfury »

O.o
is the map bugged or something?
when i try to open in MPQmaster, it says it stopped working o.o
this never happened b4 D:



Undeadhax! It's called protection/anti-cheats >>.
naturesfury
Forum Spammer
Posts: 610
Joined: March 30th, 2009, 9:02 pm

Re: [Custom] EoG RPG 1.6005

Post by naturesfury »

added ur script...interesting that u wanted everyone to be able to do -exp
hope it work xD

btw....tried opening with another MPQ program and it worked :D
ty undead ^^
You do not have the required permissions to view the files attached to this post.
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Custom] EoG RPG 1.6005

Post by GeorgeMots »

Havent you tested the map?
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
Image
Image
Image
Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
naturesfury
Forum Spammer
Posts: 610
Joined: March 30th, 2009, 9:02 pm

Re: [Custom] EoG RPG 1.6005

Post by naturesfury »

yea o.o
well i can load it atleast
didnt no how to check if the rates change or not....?