[JJ's CP + SP] Daemonic Sword ORPG

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xiiaolongbao
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[JJ's CP + SP] Daemonic Sword ORPG

Post by xiiaolongbao »

Map : Request Daemonic Sword ORPG

Link : http://epicwar.com/maps/142051/

Cheats : JJ's Cheatpack,with Single player,and Activator: wc3edit<space>
Ty :)

Hint : Single player could not save although there is computer which not i put. :neutral:
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kingcoolryan
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Title: Hacking, lazoring

Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by kingcoolryan »

Sinch
Spoiler:
wc3edit<space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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(17:30:57)

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Agios
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by Agios »

Activator does not work.

p.s: game slows down when u try to use the activator word.
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kingcoolryan
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Title: Hacking, lazoring

Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by kingcoolryan »

I tested and it worked fine
Image

Hacking rpgs... send me pm!
Madara and I accidently created Bært_Slagthor (Bartimaeus)... Dont ask >:D
Spoiler:
(17:30:57)

Code: Select all

 ChatBot: kingcoolryan has been logged out (Kicked).
(17:30:59) Madara: we created a invalid lul
(17:31:01) ChatBot: Madara has been logged out (Kicked).
(17:31:03) ChatBot: AbusivePie has been logged out (Kicked).
(17:31:30) ChatBot: Bært_Slagthor logs out of the Chat.
(17:31:34) ChatBot: Bartimaeus logs into the Chat.
Agios
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by Agios »

wc3edit<space> doesnt work for me, dunno (did not put - in the begining and also tried with - didnt make difference)
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UndeadxAssassin
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by UndeadxAssassin »

I dunno if you really tested it or not, but you forgot to change the part in function main to whatever the first character of the activator is, so it wouldn't have worked even if you tried.

Command list can be found in the second post. Tested and working.
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Learn how to extract and read RAW Codes here!

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DaXaHaBAP
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by DaXaHaBAP »

err you uploaded wrong map, aren't you?
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UndeadxAssassin
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by UndeadxAssassin »

NO! I didn't :(.

I clicked on the map under it :(.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
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DaXaHaBAP
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by DaXaHaBAP »

Thx a lot.
Is it possible to enable save/load system's code for both this and original map?
uLTIMATEgOD
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Re: [JJ's CP + SP] Daemonic Sword ORPG

Post by uLTIMATEgOD »

it wont work for me i tried both dls but it still didn't activate cheats....