[JJCP] 2 Maps. Goblin Exploration Squad.

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Gandhi11
Member
Posts: 50
Joined: April 14th, 2007, 11:10 pm

[JJCP] 2 Maps. Goblin Exploration Squad.

Post by Gandhi11 »

Map Name : Goblin Exploration Squad - Ashenvale + Goblin Exploration Squad - Isles 1.3.

Map Description : You are a band of outcast goblins who have traveled far to find a place to call home. Now you stand at the edge of Ashenvale Forest/Isles - a forest filled with rare lumber and rocks. Make this place your home.

Map Link : http://epicwar.com/maps/131589/ http://epicwar.com/maps/124363/

Request : I would like JJ's Cheat Pack added with the Custom Activator being -BigDog<space><space>

Thanks in advance to anyone who could do it.

PS. People have cheated this before, but the very old versions which does not work with Patch 1.24 anymore. And yes, these maps are Compatible with 1.24.

[EDIT] Sorry. I forgot to add something. In this game we need to get supplies such as..Lumber, Stone, Iron Ore, and more. I'd like a -add #### command, and also a list.txt of all the supplies, if possible? I seen it on some other maps so I thought I'd ask this. Thanks!
zablex
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Posts: 135
Joined: August 8th, 2009, 8:25 pm
Title: Community Trash

Re: [JJCP] 2 Maps. Goblin Exploration Squad.

Post by zablex »

Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Last edited by zablex on July 14th, 2010, 4:22 pm, edited 1 time in total.
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Gandhi11
Member
Posts: 50
Joined: April 14th, 2007, 11:10 pm

Re: [JJCP] 2 Maps. Goblin Exploration Squad.

Post by Gandhi11 »

Squad Isles works wonderful.
However, Goblin Exploration Squad Ashenvale...it is completely...well, in good words, fucked. You cant select the items in the ground and if you try to use the ability "construct" it spawns literally 50000 items in the ground. It's cool tho. I'm good with Squad Isles.

Now about the list of items. Is that possible?
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Madara
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Posts: 311
Joined: October 26th, 2009, 10:22 pm
Title: mib^

Re: [JJCP] 2 Maps. Goblin Exploration Squad.

Post by Madara »

here it is

if u dont know how to read item raw codes
Spoiler:
[ckng]
comment=Crown of Kings +5
scriptname=CrownofKings5
version=0
class=Artifact
Level=8
oldLevel=10
abilList=AIx5
cooldownID=AIx5
ignoreCD=0
uses=-
prio=126
usable=0
perishable=0
droppable=1
pawnable=1
sellable=1
pickRandom=1
powerup=0
drop=0
stockMax=1
stockRegen=120
stockStart=0
goldcost=1000
lumbercost=0
HP=75
morph=0
armor=Wood
file=Objects\InventoryItems\TreasureChest\treasurechest.mdl
scale=1
selSize=0
colorR=255
colorG=255
colorB=255
InBeta=1
Art=ReplaceableTextures\CommandButtons\BTNHelmutPurple.blp
Name=Crown of Kings +5
Hotkey=K
Tip=Purchase Crown of |cffffcc00K|rings
Ubertip="Increases the Strength, Intelligence, and Agility of the Hero by 5 when worn."
Description="Provides a +5 bonus to Agility, Strength, and Intelligence."
the thing in brackets is the items raw code

so just click on a unit/building/hero and do -spawn ckng to spawn crown of kings.

[EDIT]

btw i only extracted raw codes for isles because you said ashenvale is "fucked" up.
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Spoiler:
(06:05:25) UndeadxAssassin: SLANDER
(06:05:32) Bartimaeus: See you later, Undead. I miss talking to you. Message me once in a while, :<
(06:05:37) UndeadxAssassin: /quit Bartimaeus!
(06:05:40) ChatBot: Madara logs into the Chat.
(06:05:49) ChatBot: Madara has been logged out (Kicked).
(06:05:54) Bartimaeus: >>
(06:06:02) Bartimaeus: He doesn't deserve to see my good bye to you, :D
(06:06:23) UndeadxAssassin: I'm still here because I wanna see his response
(06:06:29) UndeadxAssassin: :D
(06:06:31) ChatBot: Madara logs into the Chat.
(06:06:31) Bartimaeus: Oh.
(06:06:35) Bartimaeus: lol
(06:06:43) Madara: So should i say something dramatic
(06:06:48) Madara: or what satisfies u ?
(06:06:48) Bartimaeus: Nope.
(06:06:50) Bartimaeus: Because nobody cares.
(06:06:52) Bartimaeus: :3
(06:06:57) UndeadxAssassin: What a let down
(06:06:58) UndeadxAssassin: I'm leaving.
zablex
Senior Member
Posts: 135
Joined: August 8th, 2009, 8:25 pm
Title: Community Trash

Re: [JJCP] 2 Maps. Goblin Exploration Squad.

Post by zablex »

Recheated the GoblinExplorationSquadV2.32.w3x
Tested... worked fine for me
Image