[JJCP+SP+CA]Abyss ORPG v1.27

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Spookyo
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Posts: 52
Joined: July 9th, 2009, 7:20 pm
Title: <(_((Crayola((_)

[JJCP+SP+CA]Abyss ORPG v1.27

Post by Spookyo »

Map: Abyss ORPG v1.27

Link: http://epicwar.com/maps/137936/

Request: I just want JJCP+SP+ A Custom Activator. I Would like the activator to be "-Jessi<space><space>"

Description: Well its a ORPG where you pick 1 out of 9 heroes. You fight the creeps and do the quest to get level 25 to tier up to tier 2 then level up again to level 50 to get tier 3. The goal of the game is to defeat the abyss and save the land of zenelet. Its a pretty good ORPG if you're fond to trying to get high levels and team ORPGS.

What happens in single player?: Well when i tried it kicked me from the start and said defeated. Im not sure is saving is
disabled.

Patch: It works on the newest patch.


I thank whoever hacks this in advance! Thanks tons! :D.
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xYeta
Senior Member
Posts: 140
Joined: June 4th, 2010, 10:47 am
Location: Now 'n everywhere.

Re: [JJCP+SP+CA]Abyss ORPG v1.27

Post by xYeta »

Tested and works on 1.24e patch, have fun with it :D. Remind me if there is still anything wrong.
Oh and, just to tell you that "CA" are not really needed in the tittle. Don't do that again next time.
Spoiler for Commands for JJCP:
-Jessi(2 spaces) (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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