[GUIDE] Deprotecting / Inserting a CP / Enabling SP
Moderator: Cheaters
-
- Newcomer
- Posts: 2
- Joined: June 22nd, 2010, 10:13 pm
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
i open the map in mpqmaster and extract the war3map.j file and edit it in jasscraft. i then do the add files thing and overwrite the old one and then i try to play the game in wc3 and it says that the war3map.j file is corrupt when i try to get to the game lobby for that map.
-
- Noob
- Posts: 945
- Joined: December 23rd, 2008, 11:27 pm
- Title: LSD.
- Location: Your Girlfriend's Pants.
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Do a syntax check, delete attributes, DON'T ADD EXTRA LINES WHEN INSERTING CPPyrenian wrote:i open the map in mpqmaster and extract the war3map.j file and edit it in jasscraft. i then do the add files thing and overwrite the old one and then i try to play the game in wc3 and it says that the war3map.j file is corrupt when i try to get to the game lobby for that map.
-
- Newcomer
- Posts: 4
- Joined: June 12th, 2010, 3:21 am
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
Code: Select all
//===========================================================================
//***************************************************************************
//*
//* Global Variables
//*
//***************************************************************************
globals
// User-defined
integer array udg_peasant1
integer array udg_P1
integer array udg_P2
integer array udg_P3
integer array udg_P8
integer array udg_P7
integer array udg_P6
integer array udg_P5
integer array udg_P4
unit array udg_unit1
unit array udg_unit2
unit array udg_unit8
unit array udg_unit7
unit array udg_unit6
unit array udg_unit5
unit array udg_unit4
unit array udg_unit3
dialog udg_Dialog = null
button udg_Peasent = null
button udg_Peasentwarrior = null
button udg_Peasentmerchant = null
button udg_Peasenttheif = null
// Generated
rect gg_rct_Region_000 = null
rect gg_rct_Destination =
You do not have the required permissions to view the files attached to this post.
-
- Grammar King
- Posts: 2117
- Joined: June 22nd, 2008, 10:11 pm
- Title: Worst human for 4eva
- Location: Mostly USEast
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
You still cheat it like normal. Put the first part under the globals. It doesn't matter if you put it above "//user defined" or under it, as long as it's under the line that says globals.
The same goes for the other ones.
This is just how it looks if you have all of the triggers in GUI and save the map in GUI without making a JASS Script. WE organizes it like this, but it takes up lots of unnecessary space.
The same goes for the other ones.
This is just how it looks if you have all of the triggers in GUI and save the map in GUI without making a JASS Script. WE organizes it like this, but it takes up lots of unnecessary space.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
Learn how to extract and read RAW Codes here!(23:44:12) Bartimaeus: I was in pubic school until middle school...
Need help? Click here and ask your question!
-
- Newcomer
- Posts: 16
- Joined: June 22nd, 2010, 9:44 am
- Location: Norway
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
can some1 help me with enabling single player on The Black Road v1.35e ? i have been trying but i cant make it work... i cant even host the game can some1 please help me ?
-
- Forum Fanatic
- Posts: 311
- Joined: October 26th, 2009, 10:22 pm
- Title: mib^
-
- Newcomer
- Posts: 16
- Joined: June 22nd, 2010, 9:44 am
- Location: Norway
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
kk i will but i thought it wud be good 2 be placed here since the versions of enabling SP has changed somehow and i want 2 learn 2 enable SP on games.
-
- Super Moderator
- Posts: 3197
- Joined: February 24th, 2009, 1:31 pm
- Location: JEW LAND
- Been thanked: 1 time
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
I doubt you will find anywhere "THE WAY TO DISABLE SP" as there are many methods. You will need to learn jass and follow up on the leads you find or try to find if its a common anti-sp. If you want to learn about a specific map and notice I say LEARN on HOW TO do it. post the map on deprotection section and ask for help.GroftA1n wrote:kk i will but i thought it wud be good 2 be placed here since the versions of enabling SP has changed somehow and i want 2 learn 2 enable SP on games.
-
- Newcomer
- Posts: 16
- Joined: June 22nd, 2010, 9:44 am
- Location: Norway
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
well if i could get a guide on how to learn the things about jass and deprotecting i would start learning it... but i need an huge guide then i could start helping you ppl with enabling sp, and do other things
-
- Super Moderator
- Posts: 3197
- Joined: February 24th, 2009, 1:31 pm
- Location: JEW LAND
- Been thanked: 1 time
Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP
there is no guide (that I know) about learning jass.. Im using jass for some time and I belive I got the basics only.GroftA1n wrote:well if i could get a guide on how to learn the things about jass and deprotecting i would start learning it... but i need an huge guide then i could start helping you ppl with enabling sp, and do other things
Go to the triggering section, there are some guides in there including my guide on how to make a CP. Thats how I began understanding jass. Even if you don't want your own CP, read the guide as it covers alot of the jass I know.
You can also join www.chat.wc3edit.net and ask people there for help.