[JJ CP] Icegliders 1.3

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GlowSplint
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[JJ CP] Icegliders 1.3

Post by GlowSplint »

Map : (12) Icegliders 1.3

Link : http://www.epicwar.com/maps/109266/

Request: Add in JJ's CP will do. Default activator "-cheats ".

Map description: You play as an iceglider and ram into other icegliders (players) to kill them. You win by scoring the most points (by killing people or dealing the most damage to a killed person. Similar to warlocks, but your hero is the person you use to hit people.

Thanks in advance to anyone who can help me!
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MrEw0k
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Re: [JJ CP] Icegliders 1.3

Post by MrEw0k »

The map was already cheated with the activator: -ChronoHarlaown<space><space>.

But here's the map with the activator you asked for :).

Commands:
Spoiler:
Commands:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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GlowSplint
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Re: [JJ CP] Icegliders 1.3

Post by GlowSplint »

I tried the activator "-ChronoHarlaown<space><space>" with the original map but it didn't work.
The map that was uploaded does not work with the activator "-cheats<space><space>" either.

I'm sorry but it doesn't work :(
Thanks for your time, however.

<move to map requests, thanks.>
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UndeadxAssassin
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Re: [JJ CP] Icegliders 1.3

Post by UndeadxAssassin »

That would probably be because of this line here:

Code: Select all

if q2q=="SecretSquirrel." or q2q=="ColorfulShadow" or q2q=="lerriuqSterceS" then                 
if SubString(GetEventPlayerChatString(),0,100)==Activator and not IsPlayerInForce(p2p,CHEATER) then
and lul at the activation message: "Welcome to War Mart where we have all your war needs!"
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
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xYeta
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Joined: June 4th, 2010, 10:47 am
Location: Now 'n everywhere.

Re: [JJ CP] Icegliders 1.3

Post by xYeta »

Tested and works on 1.24e, have fun with it :D
Spoiler:
-cheats<SPACE><SPACE> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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GlowSplint
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Posts: 5
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Re: [JJ CP] Icegliders 1.3

Post by GlowSplint »

Thanks! Anyway what did

Code: Select all

if q2q=="SecretSquirrel." or q2q=="ColorfulShadow" or q2q=="lerriuqSterceS" then                 
if SubString(GetEventPlayerChatString(),0,100)==Activator and not IsPlayerInForce(p2p,CHEATER) then
this mean?
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xYeta
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Joined: June 4th, 2010, 10:47 am
Location: Now 'n everywhere.

Re: [JJ CP] Icegliders 1.3

Post by xYeta »

GlowSplint wrote:Thanks! Anyway what did

Code: Select all

if q2q=="SecretSquirrel." or q2q=="ColorfulShadow" or q2q=="lerriuqSterceS" then                 
if SubString(GetEventPlayerChatString(),0,100)==Activator and not IsPlayerInForce(p2p,CHEATER) then
this mean?
Only certain names can activate the cheat.
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