[JJCP] Command & Conquer

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Typho
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[JJCP] Command & Conquer

Post by Typho »

Multi-Map cheated request

id rather pile it into one request than to make 3 separate ones

Maps:
CC_MP v2.2.7(op)
cncseasideBeta
cncalphine0.99y3

Links:
http://www.sendspace.com/file/7m71lh
http://www.sendspace.com/file/adk8z3
http://www.sendspace.com/file/mo0nxc

Cheats: -c&crules
to all the maps
would it be possible to unprot the CC_MP one with triggers intact?
also get the Models and icons from CC_MP v2.2.7(op)
love em :)
Thanks very much to who ever does this
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owner123
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Re: [JJCP] Command & Conquer

Post by owner123 »

I did not deprotect.
Deprotetion makes it unplayable, so jjcp would be useless.
Tested and working.
Download - Click [HERE]
--LINK DOWN, IT'LL BE BACK IN A MOMENT--
--GOT IT BACK UP--
Act="-c&crules"
Spoiler for commands:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Last edited by owner123 on June 6th, 2010, 4:57 pm, edited 1 time in total.
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haxorico
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Re: [JJCP] Command & Conquer

Post by haxorico »

Deprotected maps are still playable... I use X-dep to rebuild MPQ and the maps still work and its openable in WE..
Image
Spoiler:
(02:24:09)

Code: Select all

ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).

Code: Select all


(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac: 

Code: Select all

(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code: Select all

(15:42:51) Lanaya: can i suck , . . .

Code: Select all

(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code: Select all

GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code: Select all

(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?
owner123
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Re: [JJCP] Command & Conquer

Post by owner123 »

Not with this one.
Size increases by like 7mb when I do this.
Its unplayable because of the size.
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UndeadxAssassin
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Re: [JJCP] Command & Conquer

Post by UndeadxAssassin »

So give him a separate deprotected one. It just seems he wants to see the triggers and get the models.
For the triggers, however, you could just look at the war3map.j file, since the deprotected triggers will be in JASS anyway and we don't do conversions from JASS -> GUI.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

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owner123
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Re: [JJCP] Command & Conquer

Post by owner123 »

I got this PM from him-

Code: Select all

thanks for adding jj to the maps
i managed to deprot and use jass new gen editor to load map
i got the models...
So I don't think its nescessary anymore.
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Typho
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Re: [JJCP] Command & Conquer

Post by Typho »

i got the models
got triggers for the obelisk from creator
so yeh
ima chargin ma lazar
:p
well anyway the third map in the zip has a problem
so i only get hack1 and hack2
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SirLancelot0120
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Re: [JJCP] Command & Conquer

Post by SirLancelot0120 »

hey for some reason in your RAR I cannot extract the 3rd map. Could you re-upload it or something? -I get an "unknown method" in winrar for some reason.

Also, does anyone know a zoom out command in these maps? It's like when you zoom in there is no way to zoom all the way out.
owner123
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Re: [JJCP] Command & Conquer

Post by owner123 »

for those who cant extract it.

http://dl.dropbox.com/u/7404339/hack3.w3x
SirLancelot0120
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Re: [JJCP] Command & Conquer

Post by SirLancelot0120 »

Thanks owner123!! I appreciate it!