[JJCP] Orc Gladiators Modified 1.30

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zenn31
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Posts: 59
Joined: March 28th, 2010, 2:15 am

[JJCP] Orc Gladiators Modified 1.30

Post by zenn31 »

Map: Orc Gladiators Modified 1.30

Link:http://www.epicwar.com/maps/21411/

Description: plss put a Cheat Pack Thnx
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snapsjot
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Posts: 13
Joined: March 15th, 2010, 10:29 pm

Re: [JJCP] Orc Gladiators Modified 1.30

Post by snapsjot »

Activator "-Freakz<space><space>"

(<space> is a tab on the spacebar, so <space> is " ")

Commands:
Spoiler:
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever is selected)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast
-bfast
-ufast (builds/researches/train unit instantly, when hitting esc, must have typed all 3)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-regmin (Click to set Minx and Miny)
-regmax (Click to set Maxx and Maxy)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Set rect to command specified)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-loc (Shows X and Y location of selected Unit) (use with reg)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8)
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
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No, Snapsjot is not my name on Bnet.
zenn31
Member
Posts: 59
Joined: March 28th, 2010, 2:15 am

Re: [JJCP] Orc Gladiators Modified 1.30

Post by zenn31 »

Not working:(
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snapsjot
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Posts: 13
Joined: March 15th, 2010, 10:29 pm

Re: [JJCP] Orc Gladiators Modified 1.30

Post by snapsjot »

What do you mean by "not working"? Can't you see the map? Does the activator not work? Or how is it? :)

EDIT: Tested it again (for like the 10th time), seems to work for me :)
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No, Snapsjot is not my name on Bnet.
zenn31
Member
Posts: 59
Joined: March 28th, 2010, 2:15 am

Re: [JJCP] Orc Gladiators Modified 1.30

Post by zenn31 »

i cant activate the activator its hard :( is it -Freakz<space><space> only?
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snapsjot
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Posts: 13
Joined: March 15th, 2010, 10:29 pm

Re: [JJCP] Orc Gladiators Modified 1.30

Post by snapsjot »

Yes. With a capital "F", and <space><space> refers to two clicks on the spacebar :) .
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No, Snapsjot is not my name on Bnet.