[JJCP X HERO SEIGE F-DAY 4.24a

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darkphayne
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Posts: 12
Joined: June 25th, 2009, 12:21 pm

[JJCP X HERO SEIGE F-DAY 4.24a

Post by darkphayne »

Map: X Hero Siege F-Day 4.24a

Link:http://epicwar.com/maps/72183/

Cheats:I Just Want To Add -gold , -lvl , -nocd and -mana

Activator:-akonanga

Description: This map is a Hero Defense map you will choose a hero and defend your base until the end


Thanks in advance for the trouble.
bananas
Junior Member
Posts: 38
Joined: September 10th, 2009, 7:40 am

Re: [JJCP X HERO SEIGE F-DAY 4.24a

Post by bananas »

Done. Tested and works.
Activator ="-akonanga"
Spoiler:
-akonanga (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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darkphayne
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Joined: June 25th, 2009, 12:21 pm

Re: [JJCP X HERO SEIGE F-DAY 4.24a

Post by darkphayne »

THANK YOU VERY MUCH
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darkphayne
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Posts: 12
Joined: June 25th, 2009, 12:21 pm

Re: [JJCP X HERO SEIGE F-DAY 4.24a

Post by darkphayne »

Sir i have a question. . .When me and my friends played this map after a while my friends were suddenly being kicked and in their PC im the one who's been kicked, is this a bug because of the JJCP?
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Risen
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Posts: 811
Joined: January 1st, 2008, 12:58 am

Re: [JJCP X HERO SEIGE F-DAY 4.24a

Post by Risen »

Has this happened more than once?
Image
Wanna learn to hack maps? --> Guide
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darkphayne
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Posts: 12
Joined: June 25th, 2009, 12:21 pm

Re: [JJCP X HERO SEIGE F-DAY 4.24a

Post by darkphayne »

yes i think more than 3 times. . .
bananas
Junior Member
Posts: 38
Joined: September 10th, 2009, 7:40 am

Re: [JJCP X HERO SEIGE F-DAY 4.24a

Post by bananas »

Did anyone else try the map and encountered similar problems? I'll test the map tomorrow with some friends to see if the error occurs.

Edit. Tested. Red (Not necessarily host) was kicked during final wave. However, I'm not really sure how to fix it. The only way i can think of would be to remove the customdefeat, which means that even if you your castle gets destroyed early on, you wont lose. Not sure whether that would be a good or bad thing.