[JJ CP] Heroes and Empires Advanced 4.0

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Typho
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Posts: 59
Joined: October 5th, 2008, 5:19 am

[JJ CP] Heroes and Empires Advanced 4.0

Post by Typho »

Map: Heroes and Empires Advanced 4.0
Link: http://www.epicwar.com/maps/107651/
Cheats: JJ CP
Activator -soraoto
Description: A group of Generals want to inhabit the land of Kalenden. Your mission is to kill Kalenden himself and claim his lands as your own. Your choice to work together or against each other.
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GeorgeMots
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Location: Greece, Veria

Re: [JJ CP] Heroes and Empires Advanced 4.0

Post by GeorgeMots »

Here is the map.
Spoiler:
-soraoto <space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this
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Typho
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Posts: 59
Joined: October 5th, 2008, 5:19 am

Re: [JJ CP] Heroes and Empires Advanced 4.0

Post by Typho »

thanks
also how do i use the itemid command on a item that is instantly used when picked up such as tomes
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GenDeath
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Joined: September 30th, 2009, 5:32 am

Re: [JJ CP] Heroes and Empires Advanced 4.0

Post by GenDeath »

You cant your best bet is to get the Item Raw ID Codes and try spawning them one by one until you found the one that is the desired tome
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UndeadxAssassin
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Posts: 2117
Joined: June 22nd, 2008, 10:11 pm
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Location: Mostly USEast

Re: [JJ CP] Heroes and Empires Advanced 4.0

Post by UndeadxAssassin »

You could use the list that JJ posted. Just open up the right spoiler and use Ctrl + F to find the tome you want.

http://forum.wc3edit.net/triggering-edi ... t2648.html

Summon it the way you'd summon a normal RAW Code.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
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Namorax
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Posts: 69
Joined: May 8th, 2008, 10:06 am

Re: [JJ CP] Heroes and Empires Advanced 4.0

Post by Namorax »

Is it possible the activator posted isnt correct? because no matter how many <Space> I insert, no cheats get activated.
It only works when i enter the activator without <Space><Space>.
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UndeadxAssassin
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Posts: 2117
Joined: June 22nd, 2008, 10:11 pm
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Location: Mostly USEast

Re: [JJ CP] Heroes and Empires Advanced 4.0

Post by UndeadxAssassin »

Probably because George forgot to delete the <space><space> from the spoiler because the requested activator had no spaces.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!