[Deprotect] DBZ Tribute League 2.0

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Endear
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[Deprotect] DBZ Tribute League 2.0

Post by Endear »

Map Name: DBZ Tribute League 2.0
Map Description: Well known map, you should choose a side (Good/Evil), and your character (by color, goku being red, vegeta blue, etc.) and figth the other team. When all of the heroes in the enemy team are dead (you can revive) you win. Sagas from the series are available and appear in chronological order, including sagas from DBZ and DBGT. You only control your hero and you should level up by killing creeps and sagas.
Map Link: http://www.dbzleague.tk
Compatibility: It is compatible with 1.24c (didn't understand what I should write about this).
Request: Deprotection.

I've tried to deprotect it myself but I get a "Critical Error" when trying to open it in WE and I'm not skilled enough to realize what's going on. Anyway, I don't want any cheatpacks or anything on it, I'll just edit it to make it a little bit better with some ideas me and my friends have. What a pity I can't ask for restoration ^^. Anyway, I'll keep reading and learning to be able to solve this by myself, but I don't have time right now.

Sorry if I made any mistakes.
Thanks for at least reading.
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mokarecman
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Re: [Deprotect] DBZ Tribute League 2.0

Post by mokarecman »

Done.
DBZ_Tribute_League_V2.0a.w3x
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Endear
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Re: [Deprotect] DBZ Tribute League 2.0

Post by Endear »

Have you tried it? I still get the "Critical Error". It tells me there's not enough memory for the command.
Program: worledit.exe
Object: WERandomGroupSet (.?AUWERandomGroupSet@@)
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Bushido
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Re: [Deprotect] DBZ Tribute League 2.0

Post by Bushido »

Use Jassnewgen.
Download Senethior's tool package here!
Spoiler for Funny shit:
Kryptonyte wrote:Pew-pew, together, 2pac and I can take over the world. Muhahahahahaha.
Kryptonyte wrote:@2Pac, You're a G. Keep your pimp hand strong.
Kryptonyte wrote:anyways i gtg, PEACE, MR. ZOMG O SO PRO U RAWKZ0RZ SUM BoXZ()RZ

Code: Select all

(23:22:14) FatherSpace: BWAHAHA
(23:22:21) FatherSpace: I am 1337, you must fear my coolness.
(23:22:51) FatherSpace: I got bored, so I made a Python script so now whenever I open Terminal, I get a random haiku from here: http://www.smalltime.com/Haiku
(23:24:12) FatherSpace: afk... Killing myself. :(

Code: Select all

(03:52:56) ChatBot: (673237) logs into the Chat.
 (03:53:08) (673237): plzplzplz, im sorry about before.
 (03:53:26) FatherSpace: I'm sorry you were born.
(03:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

(21:39:14) GeorgeMots: Jen are you there?
(21:39:44) 2Pac: ...lol?
(21:39:49) 2Pac: (21:22:22) ChatBot: UndeadxAssassin has been logged out (Timeout).
(21:39:52) GeorgeMots: w00t
(21:39:54) GeorgeMots: rofl
(21:39:58) GeorgeMots: *facepalm*
(21:39:59) 2Pac: you definetly fail
Get to know Bushido alias 2Pac alias King-Bushido!
Endear
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Joined: January 1st, 2010, 9:08 pm

Re: [Deprotect] DBZ Tribute League 2.0

Post by Endear »

Ok thanks it does works, but I wondered... variables are named "integer01" or "boolean01". Is it possible for them to be named correctly? Maybe replacing the war3map.j?
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mokarecman
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Re: [Deprotect] DBZ Tribute League 2.0

Post by mokarecman »

That's not deprotecting, if you want something else done to this map you hafto make a new request.
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