[JJ CP] Kingdom Conquest v1.8a

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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Dragonlord1989
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Posts: 3
Joined: January 8th, 2010, 8:43 am

[JJ CP] Kingdom Conquest v1.8a

Post by Dragonlord1989 »

As I don't have the skill to do this myself i'm seeking someone elses expertise.

Map: Kingdom Conquest v1.8a

Link: http://www.hiveworkshop.com/forums/maps ... 26page%3D4

Cheatpack wanted: JJ's CP Activator: stronghold<space><space>

Description:
This map is a child of Castle Builder that brings to the table a revamped income system, more interesting unit base, more content, ally system so you can team with friends, multiple different types of kings to choose from, random natural disasters and mini bosses that can spawn that drop gold and treasures for your king. The map is coded completely in vJASS and runs smoothly with no lag and includes convenient systems like a mass wall build system for easy fortifying.

Other info: My original attempt was to raise the base starting Lumber ammount from 90 to 300 to allow more buildings and walls, but I don't have the skill required to do so. The trigger's pretty big and I dare not fool with it at my level. Do either one if you will.

In short if you can do this for me (and others), I'll (we'll) be very gratefull. And I hope I followed all your rules for Map Requesting.

DL89.
User avatar
blabs
Member
Posts: 66
Joined: September 16th, 2009, 3:10 pm
Title: Mr
Location: Australia

Re: [JJ CP] Kingdom Conquest v1.8a

Post by blabs »

done/tested/working

Spoiler:
-smiggle69 (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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lanaya is great at this game :P
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Spoiler:
watch these vids
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Dragonlord1989
Newcomer
Posts: 3
Joined: January 8th, 2010, 8:43 am

Re: [JJ CP] Kingdom Conquest v1.8a

Post by Dragonlord1989 »

Thanks much mate, kudos. :)


Edit: Hmmm, not working apparently.

Edit: nevermind, got it.