[JJ'S CP] HVH project-G style FINAL.2!

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Terra
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[JJ'S CP] HVH project-G style FINAL.2!

Post by Terra »

Map: HVH project-G style FINAL.2!

Link: http://epicwar.com/maps/51139/

Cheats: JJ'S CP Thanks =]

Compatibility: 1.24b


P.S. Me and my friends are extremely curious as to how one can get project-G in the game as it seems no one knows.
Any help on that would be GREATLY appreciated!


Thanks in advance for the trouble! =]

EDIT: SP is no longer needed! My apologies
Last edited by Terra on January 4th, 2010, 5:58 am, edited 1 time in total.
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blabs
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Re: [JJ'S CP + SP] HVH project-G style FINAL.2!

Post by blabs »

Please include more information about the singleplayer:

Can you play?
Are you kicked?
Can you save?
Can you load?
Is there a message? (what is it?)
as marchai would say



if u do this we can help more
blabs wrote:this is the helper guide for this map

http://www.thehelper.net/forums/showthread.php?t=32032
Last edited by UndeadxAssassin on January 4th, 2010, 4:53 pm, edited 1 time in total.
Reason: Don't double post!
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lanaya is great at this game :P
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Spoiler:
watch these vids
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mokarecman
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by mokarecman »

Done.
About the project-g thing there is an command in the map -project-G>Sephiroth dont know if it help's
Spoiler:
-cheats<space><space> (activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
Hell VS Heaven project-G final.w3x
Btw blabs dont double post man
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Terra
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Terra »

The command definitely triggered something, but nothing visible happened.
Please elaborate on the command.
Thanks
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Small Sized Duck
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Small Sized Duck »

Sephiroth is still kicking?
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Terra
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Terra »

I'm sorry what do you mean by that?
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Lanaya
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Lanaya »

Terra wrote:The command definitely triggered something, but nothing visible happened.
Please elaborate on the command.
Thanks
What do you mean "triggered something" i tested, it was fine
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Terra
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Terra »

Well the whole point of this is to determine how one can actually obtain Project-G as a hero.
When typed, a text comes out saying, "wahaha, time to kick some ass!The creator is here(project-G)!! Resistance is futile!

So what happened really
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Lanaya
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Lanaya »

Oh.. i thought you ment -cheats<><>

I dont think that command lets you have the hero, just summons him. like "Evil does not exist" or something.
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Terra
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Re: [JJ'S CP] HVH project-G style FINAL.2!

Post by Terra »

Exactly as I thought, but we return to my previous post.
Nothing visible happened.
Thus, I was wondering if you could help me on that

EDIT: I think you need a combination of items to get him. Help? :S