[JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

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VegnagunMech
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Posts: 61
Joined: June 26th, 2007, 4:51 pm

[JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by VegnagunMech »

Map Name: Zombie-Simulator 2.3.6
&
Life of a Peasant Res Evil 2 X-8.5 F

Map Summary:
Life of a Peasant Res Evil 2 X-8.5 F:
Like any other LoaP but will eventually turn into a zombie apocalypse. :D

Zombie Simulator 2.3.6:
Take the view of being a Human in a local Forest and Metropolitan area as you fend for your life while numberous amounts of Zombies assault you, or take the view of the Zombies as a complete Commander of your Zombies as you attempt to destroy every last place of sanity for Humans.

Request: I would like you to hack this with JJ's CP and make the activator -VegnagunMech(Space)(Space)

Compatibility: I'm not sure what to put here. :P

Please and thank you for the people that help me with this.

P.S.- Files are attached but couldn't find the map links so sorry about that if that might be a problem.

P.S.S.- Happy New Year to you all. :D
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blabs
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Posts: 66
Joined: September 16th, 2009, 3:10 pm
Title: Mr
Location: Australia

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by blabs »

done tested working
activators = (VegnagunMech(Space)(Space))

Spoiler:
-VegnagunMech(Space)(Space)(activates cheats)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


[blinking]
[marquee]ok i getting better :P[/marquee]
[/line][/blinking]
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Code: Select all

lanaya is great at this game :P
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Image
Spoiler:
watch these vids
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VegnagunMech
Member
Posts: 61
Joined: June 26th, 2007, 4:51 pm

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by VegnagunMech »

TYVM :D
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blabs
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Posts: 66
Joined: September 16th, 2009, 3:10 pm
Title: Mr
Location: Australia

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by blabs »

np
[marquee][blinking]

Code: Select all

lanaya is great at this game :P
[/blinking][/marquee]
Image
Spoiler:
watch these vids
==1==
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==3==
VegnagunMech
Member
Posts: 61
Joined: June 26th, 2007, 4:51 pm

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by VegnagunMech »

Question! What happens if a map doesn't appear on your list?
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Bushido
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Posts: 1880
Joined: March 1st, 2009, 12:30 pm
Title: Der Boss :D
Location: Germany

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by Bushido »

Short the mapname.
Download Senethior's tool package here!
Spoiler for Funny shit:
Kryptonyte wrote:Pew-pew, together, 2pac and I can take over the world. Muhahahahahaha.
Kryptonyte wrote:@2Pac, You're a G. Keep your pimp hand strong.
Kryptonyte wrote:anyways i gtg, PEACE, MR. ZOMG O SO PRO U RAWKZ0RZ SUM BoXZ()RZ

Code: Select all

(23:22:14) FatherSpace: BWAHAHA
(23:22:21) FatherSpace: I am 1337, you must fear my coolness.
(23:22:51) FatherSpace: I got bored, so I made a Python script so now whenever I open Terminal, I get a random haiku from here: http://www.smalltime.com/Haiku
(23:24:12) FatherSpace: afk... Killing myself. :(

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(03:52:56) ChatBot: (673237) logs into the Chat.
 (03:53:08) (673237): plzplzplz, im sorry about before.
 (03:53:26) FatherSpace: I'm sorry you were born.
(03:53:31) ChatBot: (673237) has been logged out (Kicked).

Code: Select all

(21:39:14) GeorgeMots: Jen are you there?
(21:39:44) 2Pac: ...lol?
(21:39:49) 2Pac: (21:22:22) ChatBot: UndeadxAssassin has been logged out (Timeout).
(21:39:52) GeorgeMots: w00t
(21:39:54) GeorgeMots: rofl
(21:39:58) GeorgeMots: *facepalm*
(21:39:59) 2Pac: you definetly fail
Get to know Bushido alias 2Pac alias King-Bushido!
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blabs
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Posts: 66
Joined: September 16th, 2009, 3:10 pm
Title: Mr
Location: Australia

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by blabs »

they worked in my list as i allready shortend name but yeh as tupac said

tell me if still doesnt work and i will try to help more
[marquee][blinking]

Code: Select all

lanaya is great at this game :P
[/blinking][/marquee]
Image
Spoiler:
watch these vids
==1==
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==3==
VegnagunMech
Member
Posts: 61
Joined: June 26th, 2007, 4:51 pm

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by VegnagunMech »

O WOW I SERIOUSLY CAN'T BELIEVE THAT WORKED. lol at myself. Tyvm for the help. XD
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blabs
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Posts: 66
Joined: September 16th, 2009, 3:10 pm
Title: Mr
Location: Australia

Re: [JJ's CP Custom Activator] Zombie-Simulator 2.3.6 & LoaPResE

Post by blabs »

well done :P
[marquee][blinking]

Code: Select all

lanaya is great at this game :P
[/blinking][/marquee]
Image
Spoiler:
watch these vids
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