[GUIDE] Deprotecting / Inserting a CP / Enabling SP

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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Senethior459
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Senethior459 »

Divad2835 wrote:Very nice guide man, but I have 1 problem. When I open the original map with MPQMaster, I get 1 error that says "Cant open map".

So I have done all the process. At the first step I get only 3 files unknown, so I go to step 2 but X-dep fail and I get a error:

Image

I cant do nothing with this map no?

Ty :D
I'm not sure. Normally, I'd say to just delete the war3map.w3i and replace it with a blank one from the deprotection templates, but... it sounds like a protection. You might want to open it up with Ladik's MPQ Editor in Storm.dll mode, extract everything, and put the files into a new map. Then deprotect that one.
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Divad2835
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Divad2835 »

UndeadxAssassin wrote:Upload the map so we can see. It could just be protection.
The map is "NarutoVSBleach 1.4". I attach him.
Senethior459 wrote:I'm not sure. Normally, I'd say to just delete the war3map.w3i and replace it with a blank one from the deprotection templates, but... it sounds like a protection. You might want to open it up with Ladik's MPQ Editor in Storm.dll mode, extract everything, and put the files into a new map. Then deprotect that one.
Ye, I have extracted all the data info less 3 or 4 files that filelist didnt know.
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UndeadxAssassin
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by UndeadxAssassin »

Ladik's MPQ Editor can open that file. Try using that.
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yoo203
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by yoo203 »

uhh i'm having trouble with mpq or something cause, it's not deleting the jass file within the map, it just keeps on adding the one i add and it's causing multiples to pop up or something... size keeps increasing any idea on how to fix that?
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UndeadxAssassin
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by UndeadxAssassin »

When you add a file it overwrites the previous one of the same name. What apparently happens is the old one doesn't get deleted, it's just not used so the map size will seem bigger (and because adding JJ's CP will add some size). To fix this just
Operations -> Compact (Flush).

If that is grayed out, exit out of MPQMaster then open it up again and it should work.
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yoo203
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by yoo203 »

it doesn't seem to lower the size after i use it though... hmm... and also it says my jass file is corrupted and gives me a fatal error >_>
demonboy7
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by demonboy7 »

When i try hosting the map i just cheated it says game can not be found when i try to create it anyone kno how to fix?
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Lanaya »

demonboy7 wrote:When i try hosting the map i just cheated it says game can not be found when i try to create it anyone kno how to fix?
You using latest JJ's cp/different patch? Delete attributes? Check jasscraft for syntax errors?
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Roxzinbr
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by Roxzinbr »

When I put cheatpack on a map in warcraft 3 gives this error :
Image

Help-me !

This map is :
Dragon Heart's ORPG v1.4B

Link for map :
http://www.epicwar.com/maps/119359/
rayapple
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Re: [Guide] Deprotecting / Inserting a Cheatpack / Enabling SP

Post by rayapple »

Hi, this is about inserting a Cheatpack.
Just a question... when i extracted the JJ's CP, it came out in 3 parts: first,second, and third.
I searched all of the 3 parts for 'function main' but none did have as such... so that's where i'm stuck so help me out a bit...

Edit: And another one is after i pressed the syntax check...
There's line that says 'M1=Null' and all that...
the MPQMaster software says : "Error opening archive!"

and somewhere around 10000 lines further down...
syntax checker says the characters in the lines are invalid or something...
I didn't care about it and saved it... (thought it wouldn't be a problem)
But when i tried to open the saved file "war3map.j" , like i said it appears to be an error...
Can you help me with that? :?:
Last edited by rayapple on December 29th, 2009, 11:54 am, edited 2 times in total.