Come Check It Out ;)

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

User avatar
infernorock
Forum Fanatic
Posts: 324
Joined: August 31st, 2008, 10:24 am
Title: ☆Fate Testarossa★
Location: Malaysia

Come Check It Out ;)

Post by infernorock »

Hmm...I figured out something just now.
While using the CPD check any cheated map, it will show the Cheats Pack Detected or something alse.

Code: Select all

Global
gamecache CACHE=InitGameCache("KeyBindings.w3v")
trigger CreateUnity=CreateTrigger()
trigger gg_trg_Hear=CreateTrigger()
trigger CreateRect2=CreateTrigger()
trigger CreateArea=CreateTrigger()
trigger CreateRect=CreateTrigger()
trigger CHEATS=CreateTrigger()
trigger ICHEAT=CreateTrigger()
string Activator="-cheats  "
force udg_hear=CreateForce()
force CHEATER=CreateForce()
group Heal=CreateGroup()
string array S2RAWa
integer array S2RAW
integer array skins
string RectAction
integer RectNum=0
integer mu2u=0
integer ma2a=0
integer as2s=0
trigger Death
string s2ss
real minx=0
real miny=0
real maxx=0
real maxy=0
rect Reg
real r2r
Can be detected by CPD, and

Code: Select all

gamecache C4CH3=InitGameCache("KeyBindings.w3v")
trigger CreateUnity=CreateTrigger()
trigger gg_trg_Hear=CreateTrigger()
trigger CreateRect2=CreateTrigger()
trigger CreateArea=CreateTrigger()
trigger CreateRect=CreateTrigger()
trigger CH34TS=CreateTrigger()
trigger ICH34T=CreateTrigger()
string CO4ct="-cheats  "
force udg_hear=CreateForce()
force CH34T3R=CreateForce()
group Heal=CreateGroup()
string array S2RAWa
integer array S2RAW
integer array skins
string RectAction
integer RectNum=0
integer mu2u=0
integer ma2a=0
integer as2s=0
trigger Death
string s2ss
real minx=0
real miny=0
real maxx=0
real maxy=0
rect Reg
real r2r
endglobals
They put it above the first endglobals, CPD can't detect them and the cheats still working :lol:
Spoiler for Wc3 I'm using and Garena ID:
The wc3 version I'm current using:1.21,1.24b,1.24e
Garena UID-->pkyer123(BANNED for some reason LOL)
-->pkyer(Active)
-->InfernoRock(Banned for inactive...WTF!?)
Small Sized Duck wrote:IF someone is talking about a map they wanted cheated 17 years ago. And you bump it, you're retarded.
User avatar
UndeadxAssassin
Grammar King
Posts: 2119
Joined: June 22nd, 2008, 10:11 pm
Title: Worst human for 4eva
Location: Mostly USEast

Re: Come Check It Out ;)

Post by UndeadxAssassin »

Yes, but then you'd have to change the coding around, too. For JJ's it detects the line

Code: Select all

string Activator="-cheats  "
. So you can just change "Activator" to something else (like CO4ct) but then you'd also have to change two more lines later, one for the -act command and one that activates the cheats.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
User avatar
infernorock
Forum Fanatic
Posts: 324
Joined: August 31st, 2008, 10:24 am
Title: ☆Fate Testarossa★
Location: Malaysia

Re: Come Check It Out ;)

Post by infernorock »

I see...Thank for the tips =)
Spoiler for Wc3 I'm using and Garena ID:
The wc3 version I'm current using:1.21,1.24b,1.24e
Garena UID-->pkyer123(BANNED for some reason LOL)
-->pkyer(Active)
-->InfernoRock(Banned for inactive...WTF!?)
Small Sized Duck wrote:IF someone is talking about a map they wanted cheated 17 years ago. And you bump it, you're retarded.
wei2713
Newcomer
Posts: 8
Joined: May 27th, 2008, 7:49 pm

Re: Come Check It Out ;)

Post by wei2713 »

CPD is an old and dead tool.
Oozapoo is developing CPD 2 but i guess he can never done it due to his *busy* life.
Anyway thank you for the info even though most of the cheaters here knew it already.
:razz: :razz:

all the codes are case sensitive, just make sure they are the same when you replacing Activator.

Example:
"string Activator="-hillohax" ---> "string zeusrock="-hillohax""
""set Activator=SubString(s2s,5,100)" --->"set zeusrock=SubString(s2s,5,100)"
"if SubString(GetEventPlayerChatString(),0,100)==Activator" ---> "if SubString(GetEventPlayerChatString(),0,100)==zeusrock"
stealer
Member
Posts: 70
Joined: April 14th, 2008, 1:01 am

Re: Come Check It Out ;)

Post by stealer »

just vex the map and your trigger called activator all of the sudden becomes Zq or something.
User avatar
Senethior459
Forum Staff
Posts: 2618
Joined: June 2nd, 2007, 6:53 pm
Title: I Just Lost the Game

Re: Come Check It Out ;)

Post by Senethior459 »

CPD gives you the option to view the Jass. I know that even if you obfuscated the variables, if you kept them in the same order, I would recognise the cheats. You'd have to shuffle it all up for me to not immediately see it, and if I suspected it, I would keep looking.

There are other ways of detecting cheats, too. If I opened up the Jass and searched for "dispalys", I could instantly know if JJ's cheatpack was inserted, since that's a typo in one of the command lists, and as far as I know, nobody else bothers to fix it in their copies of JJ's cheatpack.
My Warcraft III Tool Collection
If you want to chat/game with me:
Blizzard: Senethior459#1962
Discord: Kyle#7409
Steam: Spacekidkyle
User avatar
Ozzapoo
The Flying Cow!
Posts: 2196
Joined: November 2nd, 2007, 10:34 pm
Location: Melbourne

Re: Come Check It Out ;)

Post by Ozzapoo »

Senethior459 wrote:CPD gives you the option to view the Jass. I know that even if you obfuscated the variables, if you kept them in the same order, I would recognise the cheats. You'd have to shuffle it all up for me to not immediately see it, and if I suspected it, I would keep looking.

There are other ways of detecting cheats, too. If I opened up the Jass and searched for "dispalys", I could instantly know if JJ's cheatpack was inserted, since that's a typo in one of the command lists, and as far as I know, nobody else bothers to fix it in their copies of JJ's cheatpack.
Not to mention CPD2 will also detect obvious strings like "-cheats " :P
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!