[JJ'CP] final fantasy epic rpg 8.7

This is where fulfilled requests go. You can make a new thread here if you edit a map and want to share it, such as if you cheat a new map without anybody actually requesting it.

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cadaverist
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[JJ'CP] final fantasy epic rpg 8.7

Post by cadaverist »

well i went all over the place and couldnt find a working cheated version of this map T^T

so i decided to post it. could you add JJ'cp to it? thats all it needs, i've been using the website but not realy posting sorry if i got anything wrong
Final Fantasy Epic RPG 8.7
Final Fantasy Epic RPG is an open world role playing game with a complecated yet... fun...(sorta)
job system where as multiple requirments are to be met! along with a handfull of healthy side-quests
This map works for 1.24.2(unless i looked in thwe wrong spot)
http://epicwar.com/maps/13609/
theres the link
Last edited by Bushido on December 18th, 2009, 2:58 pm, edited 6 times in total.
Reason: Link fixed.
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UndeadxAssassin
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by UndeadxAssassin »

When you get the "file not found" error, it means that the map is NOT compatible on your current version of WC3. There are ways to fix this, but we do not do them here. You'll have to contact the map maker and hope he fixes it, or you can do it yourself if you know how.

Since this is a compatibility request it should just go in the trash, but if you just want JJ's CP in the map (although you can't play it..?) you need to fix your request up first.

Example Request

Requesting Rules
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cadaverist
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by cadaverist »

Ah ok i see thanks Alot! but the map i have going does work i just worded that statement wrong ^^;

Sorry for the confusion, i fixed up my post abit so hopefuly it will work better

just an FYI i am looking for the CP to be added XD
Last edited by Bushido on December 16th, 2009, 4:49 pm, edited 1 time in total.
Reason: Don't double post.
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Kelvingts
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by Kelvingts »

cadaverist wrote:Ah ok i see thanks Alot! but the map i have going does work i just worded that statement wrong ^^;

Sorry for the confusion, i fixed up my post abit so hopefuly it will work better

just an FYI i am looking for the CP to be added XD
...what?

http://forum.wc3edit.net/map-requests-f ... t6476.html

Read and fix up your request.
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by UndeadxAssassin »

What's wrong with his request? It's messy, but it has (almost) everything required. His title is good enough, he has the link and mapname in the post, even the (optional) description. Only thing he's missing is what patch the map works on...

Speaking of, please tell us what patch(es) this map works on (or what patch you are on).
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!
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cadaverist
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by cadaverist »

Whoopsies lol i forgot about the patch....... sorry ^^;

ill edit that now
Image Woot! Image
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Kelvingts
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by Kelvingts »

The link you provided doesn't seem work for me.

Edit : Since 2pac fixed the link, here is the map.
FinalFantasyEpicRPG0.8.7.w3x
Spoiler for commands:
-pwnz<space><space> (activates cheats) + (case sensitive)
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Displays map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn ####
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)
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ksgjhkghds
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by ksgjhkghds »

Hi

Can some one please post the item raw codes ?

Thnx
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UndeadxAssassin
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Re: [JJ'CP] final fantasy epic rpg 8.7

Post by UndeadxAssassin »

Spoiler for How to read::
A lil tutorial for the people who don't know how to read a raw code list.

Code: Select all

[I07N:rde4]
comment=Ring of Protection +5
scriptname=RingofProtection5
version=0
class=Permanent
Level=0
oldLevel=0
abilList=A0VF,A0VG
cooldownID=AIde
ignoreCD=0
uses=-
prio=0
usable=0
perishable=0
droppable=1
pawnable=1
sellable=1
pickRandom=0
powerup=0
drop=0
stockMax=1
stockRegen=1
stockStart=0
goldcost=5
lumbercost=0
HP=500000
morph=0
armor=Wood
file=Objects\InventoryItems\TreasureChest\treasurechest.mdl
scale=1
selSize=0
colorR=255
colorG=255
colorB=255
InBeta=1
Art=ReplaceableTextures\CommandButtons\BTNINV_Weapon_Halberd_03.blp
Name=|c0000FF00Old Halberd|r |nMainhand Weapon
Hotkey=
Tip=|c0000FF00Old Halberd|r |nMainhand Weapon
Ubertip=Useable by |cffff0000NS|r.|nGives:  |n+|c0000FF005|r Damage. |n+|c0000FF003|r Agility.
Description=Useable by |cffff0000NS|r.|nGives:  |n+|c0000FF005|r Damage. |n+|c0000FF003|r Agility.
As you can see from the "Name" it's an Old Halberd (Mainhand Weapon). The item code for it is ALL THE WAY UP to the letters in the brackets above the "Comments"
Ignore the comments, I dunno why it says ring of protection, but eh. So the raw code for Old Halberd is

Code: Select all

I07N
To use:
1. Highlight the spot where you want it to drop (Meaning click on a unit or building).
2. Type -spawn I07N
3. Pick it up.
4. Laugh.
5. Repeat.

Please note that if you do not do step 4, it will EVENTUALLY hate you and NEVER WORK ANYMORE!
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(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
(23:44:12) Bartimaeus: I was in pubic school until middle school...
Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!