Activator help!

General talk about editing, cheating, and deprotecting maps.

Moderator: Cheaters

ReadySetGo
Senior Member
Posts: 104
Joined: January 16th, 2009, 8:50 am
Title: ๑▬Stalker▬๑

Re: Activator help!

Post by ReadySetGo »

Sharing is Caring. :D

Will I think I got it.
Image

Clan name: Warcraft III Edit (W3E) Image
Created: Friday 23rd October 2009 09:38:46 PM
Realm: BoredAussie

Image
xXichigoXx
Junior Member
Posts: 35
Joined: October 27th, 2008, 1:53 pm

Re: Activator help!

Post by xXichigoXx »

sorry but how do i do it? can somebody show me an example??? im new to this kind of editing.

Thanks! :D
L0K3
Junior Member
Posts: 46
Joined: November 7th, 2009, 5:50 pm
Title: The Forsaken
Location: Hiding... FROM YOU!

Re: Activator help!

Post by L0K3 »

So we just add it to the function main and it'll work right?
"What goes around comes around."
User avatar
Lanaya
Banned-To-Be
Posts: 1378
Joined: July 28th, 2008, 6:28 pm
Title: Administrator

Re: Activator help!

Post by Lanaya »

Like this

Code: Select all

local integer zzz=0
set Activator="-Lanaya  " <--------------------------------------
loop
exitwhen zzz>11
call TriggerRegisterPlayerChatEvent(ICHEAT,Player(zzz),"-",false)
set zzz=zzz+1
endloop
call TriggerAddAction(ICHEAT,function CheatUse)
call TriggerAddCondition(CHEATS,Condition(function Cheatz0r))
call TriggerAddAction(CHEATS,function DirectCheat)
call UnitId2Stringz()
call InitS2RAW()
Image
League of legends North America - Nietono
xXichigoXx
Junior Member
Posts: 35
Joined: October 27th, 2008, 1:53 pm

Re: Activator help!

Post by xXichigoXx »

so i should put my fake activator at the command your arrow is pointing to? and sorry for asking but which programme do i use to edit the commands like this for the fake activator.
sorry im new to this kind of stuff. Thanks! :D
User avatar
Hillo
Forum Staff
Posts: 615
Joined: June 9th, 2008, 9:51 am
Location: Finland

Re: Activator help!

Post by Hillo »

xXichigoXx wrote:so i should put my fake activator at the command your arrow is pointing to? and sorry for asking but which programme do i use to edit the commands like this for the fake activator.
sorry im new to this kind of stuff. Thanks! :D
You put the real activator there, and the fake under globals.
Image
xXichigoXx
Junior Member
Posts: 35
Joined: October 27th, 2008, 1:53 pm

Re: Activator help!

Post by xXichigoXx »

i tried doing it but whenever i key in the command and save and using mpqmaster to add back war3map.j after that i start the game the activator is still -Wc3<space><space>
then i extracted it outa gain and open it using jasscraft the command just disappears!
this is wat i put

globals
gamecache CACHE=InitGameCache("KeyBindings.w3v")
trigger CreateUnity=CreateTrigger()
trigger gg_trg_Hear=CreateTrigger()
trigger CreateRect2=CreateTrigger()
trigger CreateArea=CreateTrigger()
trigger CreateRect=CreateTrigger()
trigger CHEATS=CreateTrigger()
trigger ICHEAT=CreateTrigger()
string Activator="-Wc3 "
force udg_hear=CreateForce()
force CHEATER=CreateForce()

then the real one should be place here??

endfunction
function main takes nothing returns nothing
local integer zzz=0
set Activator="-Lanaya "
loop
exitwhen zzz>11

correct me if im wrong
User avatar
Hillo
Forum Staff
Posts: 615
Joined: June 9th, 2008, 9:51 am
Location: Finland

Re: Activator help!

Post by Hillo »

globals
string Activator="-insert fake here"

function main
local blahblahblah
set Activator="-insert the real activator here"
Image
xXichigoXx
Junior Member
Posts: 35
Joined: October 27th, 2008, 1:53 pm

Re: Activator help!

Post by xXichigoXx »

ok sure. but about the saving the script part. i tried editing it before but i couldn't save the command when i re-opened the command just disappears. is there any reason for this???
or maybe because i was doing it wrongly or using the wrong programme??? im using MPQ master and jass craft now.
xXichigoXx
Junior Member
Posts: 35
Joined: October 27th, 2008, 1:53 pm

Re: Activator help!

Post by xXichigoXx »

nobody??? some1??? help???