[Deprotect] Hero Line Wars Lition 7.98
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Re: [Deprotect] Hero Line Wars Lition 7.98
All of what you said (the first few lines) is correct. I'm using patch 1.24b, and I've only tried saving the map to make sure it works so far, but I'm getting the problems mentioned. I'm not sure what is meant by "not working phase," but the deprotected map I downloaded is in the second post of the first page.
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Re: [Deprotect] Hero Line Wars Lition 7.98
kk so this is what im asking u to do.
1) re-download the deprotected map
2) open the deprotected map using JNG
3) save the map without changing anything.. just open > save > close JNG
4) check if map works.
5a) if it works. hf with ur deprotected map
5b) if it doesnt work. upload it and ill have a look
1) re-download the deprotected map
2) open the deprotected map using JNG
3) save the map without changing anything.. just open > save > close JNG
4) check if map works.
5a) if it works. hf with ur deprotected map
5b) if it doesnt work. upload it and ill have a look
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Re: [Deprotect] Hero Line Wars Lition 7.98
I did everything you asked, and the result is what the attached screenshot shows. I've uploaded the original deprotected map file, and the resulting map file (the smaller file) when saved once with NG Editor. I'd appreciate it if you could fix the problem.
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Re: [Deprotect] Hero Line Wars Lition 7.98
Do you know what JNG stand for? It's stand for JassNewGen.
And deprotected map will make the unit/objects/items etc gone, you need to restore it manually. And basically, you don't need deprotect a map to edit 'its' stuff. Just do this simple step and it should works.
And deprotected map will make the unit/objects/items etc gone, you need to restore it manually. And basically, you don't need deprotect a map to edit 'its' stuff. Just do this simple step and it should works.
Understand it?Senethior459 wrote:That tends to happen with deprotections. Just open the original, protected map in MPQMaster, extract the war3map.w3* files, and import them with the Object Manager in WE, edit , save.Now, open the edited map with MPQMaster again, extract the edited war3map.w3* files to anywhere you like ,close.Open the original, protected map and import the edited war3map.w3* files back into it. And you're done!
List of war3map.* files:
war3map.w3t - Items
war3map.j - Jass Triggers
war3map.wts - Strings
war3map.w3t - Items
war3map.w3u - Units
war3map.w3b - Destructibles
war3map.doo - Doodads
war3map.w3a - Abilities
war3map.w3h - Buffs/Effects
war3map.w3q - Upgrades
war3map.w3e - Terrain
war3map.wtg - Gui triggers
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