This is my new trigger pack - just recently updated, and heres the second map I put it in.
New commands can be found with the -list commands, most are obviously in the higher lists...
Main changes:
Fixed -crashmh and -crashmh xx (there was an issue causing other people to crash not often... but randomly...)
Added all commands to lists
made the maphack detector better, unfortunately its still not 100%
um... fixed things
New-ish commands
-move (your next movement will teleport you)
Uhh.. more to come..
NEW Activator:
Type
i love [email protected]<space>
old ones wont work.
Download:
http://files.wc3edit.net/secure/files/C ... 0v1.01.w3x
PS:
more maps to come.. and I may update these things, looks a little sad without actually writing big changes :/
Civilization Wars 1.01 (FAKED) -- Xantan
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Civilization Wars 1.01 (FAKED) -- Xantan
Last edited by Xantan on June 19th, 2007, 4:58 am, edited 1 time in total.
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Re: Civilization Wars 1.01 (FAKED) -- Xantan
Lols.. What if we don't?? O.o
Not saying I don't.. In a non-homo-ish way
Doesn't Dekar make the world easier?
"I Wumbo. YOU Wumbo. He she me.. WUMbo. Wumbo; WumboING; WumBOLogy; the study of WUMBO. It's first grade, Spongebob!"
"I'm sorry I doubted your great wisdom Patrick!"
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could have been my fault, but its very unlikely... I did test the map -- don't remember this happening.. try playing 1.0 and this one and comparing them.. if its my fault I'll look into it... =/whohaw15 wrote:ive found one little problem with this map, some of the spawn points will quit spawning units for no reason. could this possibly be fixed or is this something that happens on the 1.00 official version. thank you for any help.
Edit; I just played this map and I can confirm something is wrong.. I may or may not fix this.. lol