Hi, Footmen Vs Grunts is a 5v5 Map where you don't click me heroes/use armies (which you bolster via researching units). Once researched the units automatically spawn at the respective player's HQ.
So far I have only been able to open the map enough to change unit stats etc. I currently need the map's triggers so if you could provide a deprotected version of the map, or simply provide the trigger data that would be extremely nifty.
Reason: Making my own spin on the map with a Warhammer 40k feel but can't figure out the spawn triggers. Info would really help. Thanks a bunch.
The map is found at: http://www.epicwar.com/maps/14406/
Footmen Vs Grunts Map Unlocking/Trigger info
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import a blank trigger set
do you care if the triggers are in jass ?
if not, it would only take a week to remake the spawning triggers
its just a bunch of booleans checking if you have the upgrades and creating units in your base
all of the spawning intervals can be found in the tool tips during the game, grab a pen and papper / get to writing (this would take 10 min)
use a loop so your triggers apply to all players
and check for defeat conditions
do you care if the triggers are in jass ?
if not, it would only take a week to remake the spawning triggers
its just a bunch of booleans checking if you have the upgrades and creating units in your base
all of the spawning intervals can be found in the tool tips during the game, grab a pen and papper / get to writing (this would take 10 min)
use a loop so your triggers apply to all players
and check for defeat conditions
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- Newcomer
- Posts: 4
- Joined: June 17th, 2007, 7:18 am
tried
Yeah I tried to recreate the trigger for two days, but without a sample I can't figure it out (hence the asking for the unlocked map or the triggers).
Also, knowing the triggers in jass is useless to me.
"all of the spawning intervals can be found in the tool tips during the game, grab a pen and papper / get to writing (this would take 10 min)" - thats really inconsequential since I need to make my own units and their own spawn intervals.
Also, knowing the triggers in jass is useless to me.
"all of the spawning intervals can be found in the tool tips during the game, grab a pen and papper / get to writing (this would take 10 min)" - thats really inconsequential since I need to make my own units and their own spawn intervals.
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- Newcomer
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- Joined: June 17th, 2007, 7:18 am
Trigger info
the tech upgrade triggers a periodic event
ie from the point that tech "A" is researched grunts spawn at location "X" every 7-10 seconds
its periodic from the time in which the tech for it is researched
ie from the point that tech "A" is researched grunts spawn at location "X" every 7-10 seconds
its periodic from the time in which the tech for it is researched
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