Danega wrote:
Awesome guide, helped me a lot. could you show us how to change the droplimite from bosses? (for example turtle lord has a limit of 2, if there is a way to pass it to 4 or 5 and for all bosses?)
*codes from the script attached on this thread*
Search the function "h3x"
Observe it structure
Code:
call h0x('n00C',1,10)
call hyx(Iwv,('I00V'),((30)*1.0))
call hzx(Iwv,('I00T'),((5)*1.0))
call hzx(Iwv,('I01F'),((5)*1.0))
Basicly, n00C= unit ID, so that unit will drop only one of the following items
I00V;I00T;I01F
Each of these items has their drop rate too, I00V for example is 30*1 = 30%
So it will run a random math function to determine wich item will be dropped, if you change the minimum amount of dropped items by unit to current dropable items, it will drop everything, like:
Code:
call h0x('n00C',3,10)
call hyx(Iwv,('I00V'),((30)*1.0))
call hzx(Iwv,('I00T'),((5)*1.0))
call hzx(Iwv,('I01F'),((5)*1.0))
Just get a unit rawcode, search the boss name and get his ID, then search it on this function.
Guide for rawcodes, see the 5th topic.