Castle Warfare - The WEU Corruption Spreads.

General talk about editing, cheating, and deprotecting maps.

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Bartimaeus
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Castle Warfare - The WEU Corruption Spreads.

Post by Bartimaeus »

This map has been corrupted by World Editor Unlimited. It's unprotected, by the way, if you want to look at the triggers. But I wanted to examine this as to how it's corrupted. Well, first thing. If you play it, you'll get a message at the beginning of the game, saying how to start, etc., what to do. Now, I've checked through this map and the .J file about ten thousand times for this message, but it isn't there in any form whatsoever. It's like it's being externally run or the map is creating the triggers by itself. Another thing, the multiboard should work perfectly fine. But it doesn't. When you train a hero, the deaths keep going up by one each second. Speaking of training heroes, if you train a wife, you can click on the prince icon, and cancel the wife, and you'll still be able to train the prince. Okay, besides those, what else is wrong? Well, the map kills units by itself, if you look through the map, you won't find any killing triggers. If you start the game, and say iseedeadpeople, you'll see a bunch of dead bandits. Why? I don't know. Another thing, the triggers keep corrupting their functions. If you try to edit one, another one gets corrupted. Today, I tried editing the multiboard, to fix a few problems, only to have another problem pop out of nowhere. Such as the training hero bug, it wasn't there originally, so why's it there now? There isn't any "trains a unit, unit is a hero" function(s) and condition(s), so why's it happening? Also, if you read the tower's gold costs in Unlimited, it says you're paying like 1100 gold or something to don't click me this tower. But in the game...it says 700. What's up with that? What's more, is that when you try to open up this map in regular WE, you can't. It says it can't read this particular function. Except, for the fact, that NONE of the triggers have ANY Unlimited specific functions. I also talked with the creator of the map, Bloody_Demise. He says he isn't using Unlimited ever again because of these terrible bugs.

So, I want to ask someone with experience with this sort of stuff, why's this happening. And how do I prevent this stuff from happening? Bloody himself had no suggestion, and he said, "Just find a new map to edit. And never use Unlimited."
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tru_power22
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Re: Castle Warfare - The WEU Corruption Spreads.

Post by tru_power22 »

The first thing you said, the opening speech, is probably contained in the strings. (That's the .WTS file btw)

The reason you can't open it with regular WE, is he probably enabled advanced triggers with the external editor, meaning instant corruption.
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