[CC+FV] Naruto Shippudden 2010 v3.3

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XD!
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[CC+FV] Naruto Shippudden 2010 v3.3

Post by XD! »

A. Map Name: Naruto Shippudden 2010 v3.3

Map Link: http://www.epicwar.com/maps/216671/

Description: Race against each team to have the strongest ability and items and beat madara(Player Black).

Request: Fake Version and Name Activated Custom Command

1.Fake Version:
Naruto Shippudden 2013 v3.5

2.Name Activated CC: "u-ninjaVSmadara" name inside the quotes
(codes from weirdone2)
-all_non-computer_players_allied *edit: shortened to -nonNPCunite
-all_non-computer_players_enemy_against # *edit: shortened to -allagainst ##

(few codes from JJCP)
-add/remove AInv (add/remove inventory ability)
-spa XX XXXX (spawn for player #:1-16), -destroy (unspawn a unit)
-shareall
Last edited by XD! on April 14th, 2013, 11:39 pm, edited 1 time in total.
. . .
Apple
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by Apple »

XD! wrote:-all_non-computer_players_allied
-all_non-computer_players_enemy_against #
-add_remove_inventory_on/off

Explanations?
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XD!
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by XD! »

God.Is.A.Dog wrote:
XD! wrote:1.) -all_non-computer_players_allied
2.) -all_non-computer_players_enemy_against #
3.) -add_remove_inventory_on/off

Explanations?


I happen to find a rarely used CP (weirdone2) and a few cmds I needed
-Saon ## ## (sets ##player as an ally to ##player)
-Nosa ## ## (sets ##player as an enemy to ##player)

1.)
and I wanted to have a shortcut of typing:
-Saon 00 01
-Saon 00 02
-Saon 00 03
-Saon 00 04
-Saon 00 05
-Saon 00 06
-Saon 00 07
-Saon 00 08
-Saon 00 09
-Saon 00 10
-Saon 00 11
-Saon 01 00
-Saon 01 01
-Saon 01 02
-Saon 01 03
-Saon 01 04
-Saon 01 05
-Saon 01 06
-Saon 01 07
-Saon 01 08
-Saon 01 09
-Saon 01 10
-Saon 01 11
-Saon 02 01
-Saon 02 02
-Saon 02 03
and so on and forth up to
-Saon 11 11

to make all non-computer players allied to each other, such as "-nonNPCunite" in 1 cmd. (*NPC = non-playable character/colored player slot)

2.)The previous command is fixed to all & is simplier than the following which is specified against a certain player:

e.g. if one needs to make everyone against player ##

-Nosa ## 00
-Nosa ## 01
-Nosa ## 02
-Nosa ## 03
-Nosa ## 04
-Nosa ## 05
-Nosa ## 06
-Nosa ## 07
-Nosa ## 08
-Nosa ## 09
-Nosa ## 10
-Nosa ## 11
will make all playable forces be against player ##
suggested shortcut might be "-allagainst ##"

I have no idea if this is easy or too hard. I wished weirdone2 is as common as JJCP's...

3.) -add/remove AInv from JJCP

I only chose few custom weirdone2/JJCP cmds since I don't want the map to be too-obviously-cheated (with the war3map.j and the whole map size).

Sorry for the trouble and thanks in advance for anyone that could help.
. . .
Apple
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by Apple »

That's a lot of stuffs to make don't make it so complicated that no one will fulfill.
Write the stuff you want shortly, clearcut, summary form.
Let me clear things up.

1. You want to fake version.
2. You want an ally system which can specifically ally 2 players. ("-aa")
3. You want an unally system which can specifically unally 2 players. ("-ua")
4. -add/remove ability. (JJCP)
5. You want step 2-4 to be in a Name activated [CC] request.

Seriously that's a lot of stuff. I might try step 1,2,3,5 if my keyboard doesn't type in gibberish.
Wouldn't even touch 4
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On the side note, I'm still playing vampirism speed on malaysia room, occasionally in Garena. Bcuz too lazy to find out where else I can play them.
Apple
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by Apple »

Bump.
Here's my try on the CC part, didn't seem to work. ( it is colored just like jasscraft to read easily ) except for () and green reals
Help needed
Spoiler:
globals
trigger InitGodActions
trigger CMDlist
boolean AreGodActionsActivated

endglobals
function ActivateGodActions takes nothing returns nothing
if GetPlayerName(GetTriggerPlayer())=="CuteCuterCutest"then
set AreGodActionsActivated=true
//Maybe I could add a DisplayTextToPlayer here to debug
else
set AreGodActionsActivated=false
endif
endfunction

function ExclusiveCMDs takes nothing returns nothing
local string s2s=GetEventPlayerChatString()

if SubString(s2s,0,4)=="-aa "and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,7,9))<16 and S2I(SubString(s2s,4,6))>-1 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,4,6))),Player(S2I(SubString(s2s,7,9))),true)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,7,9))),Player(S2I(SubString(s2s,4,6))),true)
call SetPlayerAllianceStateVisionBJ(Player(S2I(SubString(s2s,4,6))),Player(S2I(SubString(s2s,7,9))),true)
//Maybe I could add a DisplayTextToPlayer here to debug
elseif SubString(s2s,0,4)=="-ua "and S2I(SubString(s2s,4,6))<16 and S2I(SubString(s2s,7,9))<16 and S2I(SubString(s2s,4,6))>-1 and S2I(SubString(s2s,7,9))>-1then
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,7,9))),Player(S2I(SubString(s2s,4,6))),false)
call SetPlayerAllianceStateAllyBJ(Player(S2I(SubString(s2s,4,6))),Player(S2I(SubString(s2s,7,9))),false)
//Maybe I could add a DisplayTextToPlayer here to debug
endif
endfunction
function Boolexpr takes nothing returns boolean
return AreGodActionsActivated
endfunction
function main takes nothing returns nothing
set InitGodActions=CreateTrigger()
call TriggerAddAction(InitGodActions,function ActivateGodActions)
call DisableTrigger(InitGodActions)
call DestroyTrigger(InitGodActions)
//Wonder if it's above 2 lines made it not work, or I just failed badly.
set InitGodActions=null
set CMDlist=CreateTrigger()
call TriggerAddCondition(CMDlist,Condition(function Boolexpr))
call TriggerAddAction(CMDlist,function ExclusiveCMDs)
endfunction


I wrote:1. You want to fake version.
2. You want an ally system which can specifically ally 2 players. ("-aa")
3. You want an unally system which can specifically unally 2 players. ("-ua")
4. -add/remove ability. (JJCP)
5. You want step 2-4 to be in a Name activated [CC] request.


1. Lacking of loadscreen
Completed
2 & 3. Added in... need to fix
5.Completed
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XD!
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by XD! »

I was gonna say you read my mind on what I really should've said. OK to all steps... and it's fine to drop step 4. Thanks much in adv.

About the loadscreen, I'll post something from mspaint I hope it could help =D


edit: how about similar to this:
Image

xD ehehe I think it's not so bad.
Last edited by XD! on April 17th, 2013, 1:11 pm, edited 1 time in total.
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Apple
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by Apple »

XD! wrote:I was gonna say you read my mind on what I really should've said. OK to all steps... and it's fine to drop step 4. Thanks much in adv.

About the loadscreen, I'll posting something from mspaint I hope it could help =D

Nope not from mspaint...
I know some people who can easily change load screen numbers, people like bartimeow.
Just tested and you don't even need to change loadscreen because it doesn't even have a version on it. So FV is completed.
Request a map? Follow the rulesHERE
Request templateHERE
Please, do not PM me.
On the side note, I'm still playing vampirism speed on malaysia room, occasionally in Garena. Bcuz too lazy to find out where else I can play them.
zUsername
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by zUsername »

Map Name: Naruto Shippudden 2013 v3.5

Map Link: Below

Description: Race against each team to have the strongest ability and items and beat madara(Player Black).

1.Fake Version:
Naruto Shippudden 2013 v3.5

2.Name Activated CC: "u-ninjaVSmadara" name inside the quotes

-nonNPCunite : all_non-computer_players_allied
-allagainst ## : all_non-computer_players_enemy_against
-add (add inventory ability)
-remove (remove inventory ability)
-spa XX XXXX (spawn for player #:1-16)
-destroy (unspawn a unit)
-shareall
-soff

Try this.
You do not have the required permissions to view the files attached to this post.
Last edited by zUsername on April 18th, 2013, 2:20 pm, edited 1 time in total.
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XD!
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by XD! »

tested 1: ~ ok. 2: -nonNPCunite ~ ok. -add ~ ok. -remove ~ ok. -spa XX XXXX ~spawns unit XXXX for XX near a unit selection ~ ok -destroy ~ ok. -shareall ~ ok . -soff ~ ok.



-allagainst ## ~I tried allies to become unallied against that ## single char via LAN and it wont work.
. . .
zUsername
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Re: [CC+FV] Naruto Shippudden 2010 v3.3

Post by zUsername »

I checked it with dota map it's work. So i'll check again :)

Try again. Link above .