[Question] DBZ Hero Arena

General talk about editing, cheating, and deprotecting maps.

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CoSmOSaiNt
Member
Posts: 82
Joined: January 12th, 2009, 10:25 pm

[Question] DBZ Hero Arena

Post by CoSmOSaiNt »

Map Link: DBZ Hero Arena

Map Description: chose hero Go ss! and FIGHT!!!
Visit our Forum at http://dbgtheroarena.actifforum.com/index.forum

Map Author: Li_Shaoran

Map Request: None

Here's my questions:
xdep question: After you de-protect a map, is it non-save able in WE anymore?
general question: Which file should I make a copy of on my desktop and then put back in the map to ensure it doesn't get the 'Expected a name' script errors that occur after the map has been de-protected by xdep?

Notes:
This map loads and saves in WE, no problem. I just x-dep the map because it removes the lag in WE by stacking all the triggers on top of each other into one.
Another Note: The .wtg file is not encrypted or touched in anyway and I noticed xdep creates a new blank .wtg file even though there is the .wtg file that came with the map untouched.
(Warcraft III = cosmosaint)
(XBL Gamertag = undead calibur)
GeorgeMots
Crusader
Posts: 4236
Joined: January 27th, 2007, 4:46 pm
Location: Greece, Veria

Re: [Question] DBZ Hero Arena

Post by GeorgeMots »

To skip the error and save the map use a modified version of world editor, Jassnewgen.

http://www.wc3c.net/showthread.php?t=90999
http://slowbro.org/
`·.,¸,.·*¯`·.,¸,.·*¯[;::;(。◕‿‿­­​­­­­­◕。)
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Spoiler:
(03:36:55) xkiska: im too much of a dumbass to understand this