Anti-Cheat?
Moderator: Cheaters
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Anti-Cheat?
I don't exactly know how to write it but can any1 show me/tell me/make me a good Anti Cheat and tell me how to utalize it?
Thanks
-1badbrotha
Thanks
-1badbrotha
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Re: Anti-Cheat?
What kind of anti-cheat?
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- The Flying Cow!
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Re: Anti-Cheat?
The problem with posting anti-cheats publicly is that they are quickly destroyed, therefore rendering the protection useless.
Visit Ozzapoo.net, my blog and the home of AutoCP and Cheatpack Detector!
AutoCP3 now available for free!
AutoCP3 now available for free!
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- Grammar King
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Re: Anti-Cheat?
It's like Ozzapoo said, it'll be easier to break if it's public. But there are some easy-to-code anticheats. Basically, just have it search for when a player types something (like -gold or -lumber) and then either have the game remove all of their gold/lumber or reset it to what it was before. That's usually what I see in anticheats. They have something like
for every player, and at the end, it'll have something like
And function uq (in this case) would save the gold they have now and then revert it to this after the gold has been added from the cheats.
Another protection I've seen against JJ's cheatpack is to just have functions named the same as JJ's functions (like Explodey, CheatUse, Yellowy, etcc..). It screws it up because then you'd have to rename the functions and other stuff.
Lastly, adding JJ's cheatpack for single player use only screwed lots of people over. There was a Heaven vs. Hell map that had JJ's CP for single player use and it would make the game unable to be found or played because you can't have two of the same CheatPacks in one map.
Code: Select all
call TriggerRegisterPlayerChatEvent(xI,Player(1),"-gold ",false)
Code: Select all
call TriggerAddAction(xI,function uq)
Another protection I've seen against JJ's cheatpack is to just have functions named the same as JJ's functions (like Explodey, CheatUse, Yellowy, etcc..). It screws it up because then you'd have to rename the functions and other stuff.
Lastly, adding JJ's cheatpack for single player use only screwed lots of people over. There was a Heaven vs. Hell map that had JJ's CP for single player use and it would make the game unable to be found or played because you can't have two of the same CheatPacks in one map.
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(20:53:56) Bartimaeus: Truly, you are wise.
Learn how to extract and read RAW Codes here!(23:44:12) Bartimaeus: I was in pubic school until middle school...
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- Senior Member
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Re: Anti-Cheat?
Okay, Well i know how to do CPs but id need help with adding an Anti Cheat so if any1 of you Write one up thats pretty basic and explain where it would be put... In a PM(HAHA NOT PUBLIC ANYMORE! ^.^)
Spoiler:
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- Forum Addict
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Re: Anti-Cheat?
I don't basically know how to make anti-cheats but I made one for you.
Actually this is vJASS
(Edit : OopS I putted Names)
Actually this is vJASS
Spoiler for Anti-CheatPack:
Spoiler for Anti Cheatpack Config:
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- Forum Staff
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Re: Anti-Cheat?
The best way to learn to develop your own antihacks is to experiment, or, just think, what would stop YOU from hacking a map?
Wanna learn to hack maps? --> Guide
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Re: Anti-Cheat?
anti cheats can even be stuff that are NOT commands. but corrupting the MPQ Archive...
a map with alot of files (like dota and foc) that has to get the MPQ Rebuilt and it wont be openable at x-dep / rmpqex would make it rly hard for ppl to hack it.
tho i believe every protection can be bypassed...
a map with alot of files (like dota and foc) that has to get the MPQ Rebuilt and it wont be openable at x-dep / rmpqex would make it rly hard for ppl to hack it.
tho i believe every protection can be bypassed...
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- Forum Staff
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Re: Anti-Cheat?
All can be broken, but the goal is to make it hard.
And un-doing an mpq corruption is rather easy, which is why I only do deprotection requests.
And un-doing an mpq corruption is rather easy, which is why I only do deprotection requests.
Wanna learn to hack maps? --> Guide
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- Grammar King
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Re: Anti-Cheat?
MPQ Corruption and that stuff goes more into protection than anticheats, though. A good anticheat wouldn't be detected as easily as bypassing some protection because all protections can be dealt with. The difference with anticheat is that if you don't want to ruin some of the things in the games, such as spells, anti cheat triggers are harder to remove if they're well coded.
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.
Learn how to extract and read RAW Codes here!(23:44:12) Bartimaeus: I was in pubic school until middle school...
Need help? Click here and ask your question!