note, rawcodes (the codes u need to put instead of the #s') always look like "I0??"
example:
Spoiler:
[I01T:rat9] comment=Claws of Attack +9 scriptname=ClawsofAttack9 version=0 class=Artifact Level=0 oldLevel=0 abilList=A02P,A00I,A00I cooldownID=AIat ignoreCD=0 uses=- prio=48 usable=0 perishable=0 droppable=1 pawnable=1 sellable=1 pickRandom=1 powerup=0 drop=0 stockMax=1 stockRegen=2 stockStart=0 goldcost=4200 lumbercost=0 HP=75 morph=0 armor=Wood file=Objects\InventoryItems\TreasureChest\treasurechest.mdl scale=1 selSize=0 colorR=255 colorG=255 colorB=255 InBeta=1 Art=ReplaceableTextures\CommandButtons\BTNRingJadeFalcon.blp Name=|cff009ACDRing of Melitele|r Hotkey= Tip=|cff009ACDRing of Melitele|r Ubertip=|cff87ceebAll Classes|r|nThis Ring is said to have been worn by Melitele herself. Bestows a powerful 20 hit point per second regeneration and +30 to intelligence. Description=|cff87ceebAll Classes|r|nThis Ring is said to have been worn by Melitele herself. Bestows a powerful 20 hit point per second regeneration and +30 to intelligence.
To get the item "Ring of Melitele" you would need to use -spawn I01T
when i try host it the map doesnt show up when i check for it in maps/download or whatever ( in-game ) why cant my wc3 find the map? and yes i use frozen throne
Blizzard blocks maps that have a to long name (the name includes the folder they are in).
Example: when placing the map in "C:\program files\warcraft III\maps\download\Twilight's Eve ORPG v1.12b--.w3x" it shows up for me.
Once the name is 84 characters or more, it doesn't show up anymore and you need to move it to a different folder, or rename the map. PS: the 84 characters is what i found out after testing, and includes spaces, slashes, and the file extension.
Use the "-charges <slot> <charges>" command in JJ's CP. Example: "-charges 1 999999999" will make the first item in ur inventory have unlimited charges.
Actually if your Life Essence (-spawn I032) is in slot 1 you type in: -charges<slot> <charges> -charges1 0
Notice how there is no space between -charges and the slot number. Making your potion 0 charges will make it into a permanent item. A good item to add if you are either swordsman class or thief classes if a hacked "Scroll of animate dead" to get it you type in: -spawn sand and assuming you have it in slot 2 you type in: -charges2 0 baiscally this item has no cooldown and no mana cost so you can spam it.
My level 270 Avenger has 4 Black Hades (-spawn I02Y), 1 hacked Life Essence and 1 hacked scroll of animate dead. He can solo the impossible dungeon, basically you kill 1 creep then spam the scroll. Lol with Life Essence in slot 1 and Scroll of animate dead in slot 2, I just habe my finger on numpad 7 (slot 1) and numpad 8 (slot 2) constantly spamming them in the dungeon, Grisworld goes down very fast. Unfortunately your minions don't teleport with you to doomsday so you have to solo him but the Avenger 1 on 1 with the boss is fine as he is tank.
What is the difference between 1.12b and 1.12c besides being kicked when someone tries to give you their potion in 1.12c? People seem to prefer to host 1.12b so they can share hacked potions. Are the -save/-load codes in 1.12c fully backwards compatible with 1.12b?