Did you re-import it back to the map after that? (By using MPQMaster.)htmlmaster wrote:and then i decided to repeat but this time, i edit after i import in WE..
i edit storm bolt there, the mana cost..
then doing the same thing..
then after that, nothing happens..
cooldown is back to 14 when i play..
how to know what variables used on skills.?
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Re: how to know what variables used on skills.?
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Re: how to know what variables used on skills.?
yup, but nothin happens..
..
?
..
?
initialD wrote:He has got 2 characteristic on one mind. Some kind of mentally illness.
LOLisomania wrote:zzzz.. MAN. ogre is not orge. orge is not ogreinitialD wrote:isomania wrote::1st- i tpye "-orge<space><space>" not includingthe space i type
then i type "-orge 4" and "-(orge) 4"doesn't activate it
so just watch your spellings.
wtf?
oohk will try again ... TQ
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Re: how to know what variables used on skills.?
May I shoot myself ?
1. The map is widgetised aka it doesn't have World Editor-custom data SO YOU CAN'T EDIT IT.
2. MPQMaster will make it another map therefore it will not be a collided one and others will have to dl.
3. Fail.
4. ??
5. Profit.
1. The map is widgetised aka it doesn't have World Editor-custom data SO YOU CAN'T EDIT IT.
2. MPQMaster will make it another map therefore it will not be a collided one and others will have to dl.
3. Fail.
4. ??
5. Profit.
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Re: how to know what variables used on skills.?
..? then..?
what should i do?
should i surrender now and eat potatoes?
Edited: of course i won't..
i read old threads here, and see something..
does AbilityData.slk affects the skill? or is it just like that dump old abilities.txt
cause the text there are the same..?
i tried it and nothing happens..
maybe i just done something wrong..
what i did is, extract abilitydata.slk open it then change a little bit, import it back using mpq again then..tested it..
Edited again:
i have read this.. http://forum.wc3edit.net/map-deprotecti ... 10580.html
does that means that im going nowhere? but just eat potatoes?
what should i do?
should i surrender now and eat potatoes?
Edited: of course i won't..
i read old threads here, and see something..
does AbilityData.slk affects the skill? or is it just like that dump old abilities.txt
cause the text there are the same..?
i tried it and nothing happens..
maybe i just done something wrong..
what i did is, extract abilitydata.slk open it then change a little bit, import it back using mpq again then..tested it..
Edited again:
i have read this.. http://forum.wc3edit.net/map-deprotecti ... 10580.html
does that means that im going nowhere? but just eat potatoes?
initialD wrote:He has got 2 characteristic on one mind. Some kind of mentally illness.
LOLisomania wrote:zzzz.. MAN. ogre is not orge. orge is not ogreinitialD wrote:isomania wrote::1st- i tpye "-orge<space><space>" not includingthe space i type
then i type "-orge 4" and "-(orge) 4"doesn't activate it
so just watch your spellings.
wtf?
oohk will try again ... TQ
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Re: how to know what variables used on skills.?
Normally, i think nobody will teach you about collision.
Else,
No. You know why? Because :htmlmaster wrote:does AbilityData.slk affects the skill?
htmlmaster wrote:i tried it and nothing happens..
htmlmaster wrote:does that means that im going nowhere? but just eat potatoes?
Well, i think you should surrender now. DotA is pro![=ryCgg=] wrote:Normally, i think nobody will teach you about collision i think.
Else,
Hillo wrote:May I shoot myself ?
1. The map is widgetised aka it doesn't have World Editor-custom data SO YOU CAN'T EDIT IT.
2. MPQMaster will make it another map therefore it will not be a collided one and others will have to dl.
3. Fail.
4. ??
5. Profit.
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Re: how to know what variables used on skills.?
As said multiple time before, you can only edit the warm3map.j (so that it won't desync). Search for some skills, change their stats, sync them again and pray.
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Re: how to know what variables used on skills.?
ok..
what i have read..
i compared 6.59d super imba stuff and 6.61b of maischoyu jass codes...
and what i have noticed is that..
6.59d:
they use 10digit integers..
6.61b:
they use some kind of variables that is what i was asking for..
example:
6.59d:
epicenter
it has 10 digit integer.... which is when converted to character, it will become 4character.
while on 6.61b:
instead of that long integer, it uses dz
...
that is what i am looking after..
how to get like that dz..
..
p/s: i use 1.20e patch.. im safe from latest patch..
thanks on your patience guys.
what i have read..
i compared 6.59d super imba stuff and 6.61b of maischoyu jass codes...
and what i have noticed is that..
6.59d:
they use 10digit integers..
6.61b:
they use some kind of variables that is what i was asking for..
example:
6.59d:
epicenter
it has 10 digit integer.... which is when converted to character, it will become 4character.
while on 6.61b:
instead of that long integer, it uses dz
...
that is what i am looking after..
how to get like that dz..
..
p/s: i use 1.20e patch.. im safe from latest patch..
thanks on your patience guys.
initialD wrote:He has got 2 characteristic on one mind. Some kind of mentally illness.
LOLisomania wrote:zzzz.. MAN. ogre is not orge. orge is not ogreinitialD wrote:isomania wrote::1st- i tpye "-orge<space><space>" not includingthe space i type
then i type "-orge 4" and "-(orge) 4"doesn't activate it
so just watch your spellings.
wtf?
oohk will try again ... TQ
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Re: how to know what variables used on skills.?
They're always at least 4 digits. Could you post the 6.61b one here ?
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Re: how to know what variables used on skills.?
im talking about maischoyu's 6.61b if you inspect his codes..
for ex. epicenter it uses -dz instead of 4 digits or 10 digits
for ex. epicenter it uses -dz instead of 4 digits or 10 digits
initialD wrote:He has got 2 characteristic on one mind. Some kind of mentally illness.
LOLisomania wrote:zzzz.. MAN. ogre is not orge. orge is not ogreinitialD wrote:isomania wrote::1st- i tpye "-orge<space><space>" not includingthe space i type
then i type "-orge 4" and "-(orge) 4"doesn't activate it
so just watch your spellings.
wtf?
oohk will try again ... TQ
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- Forum Staff
- Posts: 615
- Joined: June 9th, 2008, 9:51 am
- Location: Finland
Re: how to know what variables used on skills.?
That's just for the activation part ? Post the map here.