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[GUIDE] SHDR Version for TWRPG http://forum.wc3edit.net/tutorials-cheatpacks-f80/shdr-version-for-twrpg-t36350.html |
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Author: | viktorasdbo [ May 22nd, 2019, 11:58 pm ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Thank you for your hard work, have a good rest my man |
Author: | nuzamacuxe [ May 23rd, 2019, 5:30 am ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Nice guide! |
Author: | Vegas [ May 23rd, 2019, 10:58 am ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Yes, great work! |
Author: | shaka2409 [ May 24th, 2019, 3:14 pm ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Why my MPQ editor don't show folder tree? |
Author: | devoltz [ May 24th, 2019, 3:24 pm ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
You need a listfile. |
Author: | shaka2409 [ May 24th, 2019, 3:40 pm ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Thank you. I found the guide from here too http://forum.wc3edit.net/deprotection-c ... 34777.html |
Author: | devoltz [ November 3rd, 2019, 1:56 am ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
I'm so glad that i wrote that guide, because i forgot how to do shdr for twrpg :3 |
Author: | Danega [ December 14th, 2019, 2:34 pm ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Awesome guide, helped me a lot. could you show us how to change the droplimite from bosses? (for example turtle lord has a limit of 2, if there is a way to pass it to 4 or 5 and for all bosses?) |
Author: | devoltz [ December 14th, 2019, 6:38 pm ] |
Post subject: | Re: [GUIDE] SHDR Version for TWRPG |
Danega wrote: Awesome guide, helped me a lot. could you show us how to change the droplimite from bosses? (for example turtle lord has a limit of 2, if there is a way to pass it to 4 or 5 and for all bosses?) *codes from the script attached on this thread*Search the function "h3x" Observe it structure Code: call h0x('n00C',1,10) call hyx(Iwv,('I00V'),((30)*1.0)) call hzx(Iwv,('I00T'),((5)*1.0)) call hzx(Iwv,('I01F'),((5)*1.0)) Basicly, n00C= unit ID, so that unit will drop only one of the following items I00V;I00T;I01F Each of these items has their drop rate too, I00V for example is 30*1 = 30% So it will run a random math function to determine wich item will be dropped, if you change the minimum amount of dropped items by unit to current dropable items, it will drop everything, like: Code: call h0x('n00C',3,10) Just get a unit rawcode, search the boss name and get his ID, then search it on this function.call hyx(Iwv,('I00V'),((30)*1.0)) call hzx(Iwv,('I00T'),((5)*1.0)) call hzx(Iwv,('I01F'),((5)*1.0)) Guide for rawcodes, see the 5th topic. |
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