wc3edit.net https://forum.wc3edit.net/ |
|
[FAQ] Frequently Asked Questions (READ THIS BEFORE ASK!) http://forum.wc3edit.net/map-requests-f65/frequently-asked-questions-read-this-before-ask-t34923.html |
Page 1 of 1 |
Author: | nuzamacuxe [ April 20th, 2018, 11:55 pm ] |
Post subject: | [FAQ] Frequently Asked Questions (READ THIS BEFORE ASK!) |
Hi. This is the most frequently asked questions by the users... this guide will help you to cheat most of the maps around. 1) Can't open map using MPQ Editor.
2) Can't find the war3map.j file.
3) Can't edit the map/There's a read-only tag.
or 3.2. Rebuild the MPQ (Tutorial: Click here). 4) Can't host/play korean maps.
5) Can't get RAWCODES.
Let's use this map as example: http://forum.wc3edit.net/fulfilled-requ ... 34874.html When you try to open it with RMPQex, that's what happens: Spoiler:
So let's fix that.
Spoiler:
5.2. Extract all the files; Spoiler:
5.3. Go to the folder where you extracted them and delete all the unknown files; Note: Doesn't matter how many unknowns files you got since we are worried about to get only the rawcodes. Spoiler:
5.4. Open up Ladik's MPQ Editor, click on File and then New MPQ; Spoiler:
5.5. Enter any name you want; Spoiler:
5.6. Tick the Build the MPQ archive from a file or directory option and set the directory where you extracted all the files and then set the Game Compatibility to Warcraft III - The Frozen Throne. Spoiler:
5.7. Next, Next, and then click on Finish Spoiler:
5.8. Now you should be able to open the map in RMPQex and get the rawcodes. Spoiler:
1) JassCraft shows the $ error.
2) Map shows weird numbers instead of rawcode. Example: 0x4930524A instead of I000.
Spoiler:
To fix it follow these steps:
1.1. Open it, select the .j file, click on Save and then click on Fix Now. Spoiler:
1.2. Now you should be able to find the item ids. Spoiler:
2) Function/Variable collisions.
Use this war3map.j (it's the JJ CP's): Attachment: war3map.j
Spoiler:
2.2. Enter any name you want; Spoiler:
2.3. Next,Next, Next, and then click on Finish Spoiler:
2.4. Drag and drop the war3map.j attached above into the MPQ File; Spoiler:
2.5. Open up RMPQEx, select the MPQ File and then click on Deobfuscate JASS script.. Spoiler:
2.6. Set the outpute file name, tick Maintain line numbers (optional) and then click on OK; Spoiler:
2.7. Now the cheatpack is free from any function/variable collision. Spoiler:
3) Anti-cheats problem. NOTE: There are many ways to make an anti-cheat system... it's just a matter of knowledge and creativity from the map's creator. Do not expect that this method will work on every map.
Whenever you try to use -gold or any cheat, that's what happens: Spoiler:
So in order to fix that, we must look for -gold, -spawn etc in war3map.j file.
Spoiler:
3.2. Remove all of them Spoiler:
3.3. Now you should be fine. Spoiler:
4) Single player problem. NOTE: There are many ways to make an anti-sigle player system... it's just a matter of knowledge and creativity from the map's creator. NOTEĀ²: Some maps have advanced methods to avoid single player... which means that removing only those commands won't work.
Well, that's it. I hope that this guide helps you guys. |
Author: | devoltz [ April 21st, 2018, 12:44 pm ] |
Post subject: | Re: [GUIDE] Bypassing Anti-Cheats |
Nice guide. |
Author: | Vegas [ April 21st, 2018, 1:15 pm ] |
Post subject: | Re: [GUIDE] Bypassing Anti-Cheats |
That's a lot of spoilers. Great work. |
Author: | nuzamacuxe [ April 21st, 2018, 5:27 pm ] |
Post subject: | Re: [GUIDE] Bypassing Anti-Cheats |
Thank you guys. Yeah that's a lot... |
Page 1 of 1 | All times are UTC |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |