Posted: May 3rd, 2007, 8:23 pm
People don't care if a map is hacked or not. A map isn't played because it's been hacked but rather because the quality of the game and content is pleasing. I enjoy a legit game as much as the next guy but rigging a map and having a good time in an inhouse with it is just as gold.
Pure "cheating" aside, there's more things that can be done with the .j script than just inserting cheats. In my rigged version of Island Defense 2.7.7b, I fixed the gold mine and other triggers that were causing mass lag. This is ironically how I got on the editing team. It's not all bad you know; stop your ignorant views until you've been a part of it.
I also make maps too. I can understand your complaint and after being on the Island Defense team for a while I was deleting cheated Island Defense content and being a total hypocrite. Then I reconsidered and decided that it was irrelevent and people just want to have a good time. It should be a compliment that your map has been cheated; it means it has appeal.
Pure "cheating" aside, there's more things that can be done with the .j script than just inserting cheats. In my rigged version of Island Defense 2.7.7b, I fixed the gold mine and other triggers that were causing mass lag. This is ironically how I got on the editing team. It's not all bad you know; stop your ignorant views until you've been a part of it.
I also make maps too. I can understand your complaint and after being on the Island Defense team for a while I was deleting cheated Island Defense content and being a total hypocrite. Then I reconsidered and decided that it was irrelevent and people just want to have a good time. It should be a compliment that your map has been cheated; it means it has appeal.