What Is the difference between JJ's CP (FS Edition version I call it) and JJ's CP Lite Edition you ask? Well like it sounds. It's alot smaller .
I removed what I thought are alot of useless commands. (over 70 commands are really used?) So I hope you have fun
If you think any changes need to be made or you found any bugs, Post here and I will edit.
If you do not know how to insert a CP. Read this guide
Make sure you "Compact Flush", then you will see how much room the CP really takes (Not much I promiss).
P.S: I uploaded 3 versions with different "Symbol Activator" (just my way of calling it). So depends on the version you want. People that want the commands to start with "-" (ex: "-gold 1337") download the "-" version, people that want commands to start with "." (ex: ".gold 1337") download the "." version and those who want the commands to start with "!" (ex: "!gold 1337") download the "!" version.
The commands that are shown here are for the "-" version tho they are the same for each version... Just the "Symbol Activator" Is Different.
note: I tested only the "-" version and it worked. Didnt test the other versions, tho they should work
[spoiler=Commands]Commands:
note: When cheats are activated. Replay canno't be saved.
-jew pawah = Default Activator.
-act = Change activator. Make sure it starts with "-".
-colors = Shows the numbers for each color
-gold # = Add's # gold to your resources.
-lumber # = Add's # lumber to your resources.
-food # = Set's your food limit to #.
-share X = Makes player X give you share unit control.
-unshare X = Makes player X remove the share unit control.
-g X # = Add's # gold to player X resources.
-l X # = Add's # lumber to player X resources.
-f X # = Set's player X food limit to #.
-kick X = Kick player X.
-cheatson X = Activate cheats for player X.
-cheatsoff X = Disable cheats for player X.
-agi # = Sets picked heroes Agility state to #.
-str # = Sets picked heroes Streangth state to #.
-int # = Sets picked heroes Intellegence state to #.
-lvl # = Sets picked heroes Level to #. Cant go down.
-xp # = Sets picked heroes Expirience Points to #. Cant go down.
-ms # = Sets picked units Movment Speed to #.
-hp # = Sets picked units Hit-Points to #.
-mp # = Sets picked units Mana-Points to #.
-invis = Making picked units Invisible.
-vis = Making picked units Visible.
-invul = Making picked units Invulnerable.
-vul = Making picked units Vulnerable.
-debuff = Removes buffe's from picked units
-kill = Killing picked units.
Total Commands = 28
Total Lines inserting = 144
Total Size of all 3 files (on PC) = 6.25 KB[/spoiler]
Tested CP and works on Patch 1.24d
Credits:
JJ2197 - Making JJ's CP.
FatherSpace - Making it work for 1.24D.
InitialD - The "Symbol Activator" idea came to me from his CP.