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Old Wrinkly Member |
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Joined: April 19th, 2010, 1:48 pm Posts: 238 Location: In The World
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[FukKi CP] - Rate Editor Final  Type: Rate EditorEffect to: player and all your unitVersion: Final - Close ProjectFeatures:- Gold Rate (add your gold when you gain it)- Lumber Rate (add your lumber when you gain it)- Exp Rate (add your unit exp when you gain it)- HP Rate (add HP to all your unit)- Return Damage (return damage when your unit get damage - all damage)- Blocking Damage (blocking damage when your unit get damage - all damage)- Attack Damage (add normal attack damage when you attack - normal attack)Attack Damage: Critical Damage(set critical damage)Attack Damage : Critical Chance(set critical chance)- Skill Damage (add skill damage when you use skill - skill)Skill Damage: Critical Damage (set critical damage)Skill Damage: Critical Chance(set critical chance)- CP ManagerCP Manager: Disable (disable your CP)CP Manager: CP Key (set new active CP)CP Manager: Menu Key (set new Menu Key)CP Manager: Active Player (set active/disable CP to player)CP Manager: Share Option (set/enable/disable CP option to player)CP Manager: Map Replay (disable replay)- Steal HP (auto heal hp when target get damage - normal attack)- Steal Mana (auto heal mana and destroy when target get damange - normal attack)- Teleport (press P and click to location)- No cooldown (auto reset cooldown or press H to reset it)- No Mana (auto reset mana to 100% or press H to reset it)- Hearing (you can see all player talk in game)- Tertiary Eye (you can see all unit and invisible unit)- Share Control (you can control your friend in game)- Kick Player (kick player in select - fatal kick)- MH Detect (detect hack map player)- MH List (show MH detect list from MH Detect)- Fast Build (fast build when you cancel it)- Fast Training (fast training when you cancel it)- Fast Research (fast research when you research it)- No Use Food (auto reset food to 0 when you train unit)- No Use Gold (gold not decrease)- No Use Lumber (lumber not decrease)- Float Camera (set camera high)- HP Regeneration(set Unit Regen ##/sec)- MP Regeneration(set Unit Regen ##/sec)- Dispel Attack(remove buff from target - normal attack)- Auto Debuff(auto remove negative buff)- Hack Map(open fog)- Stop Attack(other player can't attack you)- No Limit Item(item not decrease when use)- Ping Tools(ping any to do you want)Ping Tools: Format for usexxx,xxx,xxx,xxx return to center of rectxxx,xxx return to locationXXXX (Item ID) return to item on the groundXXXX (Unit ID) return to unit in map1234567890!@#$%^ return to player in mapXXXXXXXXXXXX (Item ID or Unit ID) multiple ping item or unit12345 multiple ping location player 1 2 3 4 5_____________________________________________________Config:Active CP: -fukkiActive Menu: Eyou can change it in config-------------------------------------------------------------Key:E = ESCL = Arrow LeftR = Arrow RightU = Arrow UPD = Arrow Down-------------------------------------------------------------Key Set:call SaveStr(fhact[0],0,3,"E")call SaveStr(fhact[0],0,4,"L")call SaveStr(fhact[0],0,5,"R")call SaveStr(fhact[0],0,6,"U")call SaveStr(fhact[0],0,7,"D")-------------------------------------------------------------Active CP/Menu - String/Arrow:true = String Mode / false = Arrow Modecall Fukki_CheatActive (true,"-fukki")call Fukki_MenuActive (false, "E")-------------------------------------------------------------Name Active CP:call Fukki_ActiveName("[F]uk[K]i]-")when you need to use multiple name copy this line again and replace new namecall Fukki_ActiveName("[F]uk[K]i]-")call Fukki_ActiveName("FukKi")call Fukki_ActiveName("...Other name")-------------------------------------------------------------Rate Increase/Decrease:call SaveInteger(fhact[1],0,1,25) - Gold Ratecall SaveInteger(fhact[1],0,2,25) - Lumber Ratecall SaveInteger(fhact[1],0,3,25) - EXP Ratecall SaveInteger(fhact[1],0,4,25) - HP Ratecall SaveInteger(fhact[1],0,5,5) - Return Damagecall SaveInteger(fhact[1],0,6,5) - Blocking Damagecall SaveInteger(fhact[1],0,7,20) - Attack Damagecall SaveInteger(fhact[1],0,8,20) - Skill Damagecall SaveInteger(fhact[1],0,9,5) - Steal HPcall SaveInteger(fhact[1],0,10,5) - Steal Manacall SaveInteger(fhact[1],0,11,100) - Float Cameracall SaveInteger(fhact[1],0,12,100) - HP Regenerationcall SaveInteger(fhact[1],0,13,1) - MP Regenerationcall SaveInteger(fhact[1],0,14,20) - Critical Damage (Attack)call SaveInteger(fhact[1],0,15,5) - Critical Chance (Attack)call SaveInteger(fhact[1],0,16,20) - Critical Damage (Skill)call SaveInteger(fhact[1],0,17,5) - Critical Chance (Skill)call SaveInteger(fhact[1],0,18,10) - ping duration_____________________________________________________Download: Attachment: [Fukki]Rate Editor Final - Fix.rar _____________________________________________________This project is closed -> new project Fukki CP string version_____________________________________________________Other Custom: [JJCP 1.24b - e] Multiple-Command Version [CUSTOM]MIX CP JJ+FAI+Fukki/SG Guy
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Last edited by Fukki on June 2nd, 2014, 12:49 pm, edited 286 times in total.
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