which editor can edit dota allstar map

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Senethior459
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Re: which editor can edit dota allstar map

Post by Senethior459 »

That's all the files in the Units\ folder. To get the custom objects, you need to extract everything in the Units\ folder, and then use Silk Object Console on it.

Here's Silk Object Console for you. There's a little Readme file that explains the use inside the folder, so I won't go into detail here.
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K4g3
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Re: which editor can edit dota allstar map

Post by K4g3 »

Senethior459 wrote:That's all the files in the Units\ folder. To get the custom objects, you need to extract everything in the Units\ folder, and then use Silk Object Console on it.

Here's Silk Object Console for you. There's a little Readme file that explains the use inside the folder, so I won't go into detail here.



Thx I really needed those for deprotecting maps thx a ton! xD
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asfia_hero
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Re: which editor can edit dota allstar map

Post by asfia_hero »

http://zibada.xgm.ru/opendota/feedback.php go here to know some important tips and download unprotected map here http://en.wikipedia.org/wiki/User:Depro ... of_DotA.3F

the latest is 6.57b but no ai to create ai use ai injector found in google
cano
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Re: which editor can edit dota allstar map

Post by cano »

Senethior459 wrote:That's all the files in the Units\ folder. To get the custom objects, you need to extract everything in the Units\ folder, and then use Silk Object Console on it.

Here's Silk Object Console for you. There's a little Readme file that explains the use inside the folder, so I won't go into detail here.
Is there anyone who succesfully acomplished that and has a map with unit/skill/object/item data?
I'm digging that forum for hours and already lost hope. I tried both SOC 1.2, SOC3, deprotecting with xdep but always failed. Help please. I just want to see the data, not to edit or cheat...
GeorgeMots
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Re: which editor can edit dota allstar map

Post by GeorgeMots »

cano wrote:
Senethior459 wrote:That's all the files in the Units\ folder. To get the custom objects, you need to extract everything in the Units\ folder, and then use Silk Object Console on it.

Here's Silk Object Console for you. There's a little Readme file that explains the use inside the folder, so I won't go into detail here.
Is there anyone who succesfully acomplished that and has a map with unit/skill/object/item data?
I'm digging that forum for hours and already lost hope. I tried both SOC 1.2, SOC3, deprotecting with xdep but always failed. Help please. I just want to see the data, not to edit or cheat...


Ive been trying to find ways to do that too.
Can anyone tell me how did this guy over there : http://en.wikipedia.org/wiki/User:Depro ... of_DotA.3F did it?

I was inactive back then so any info would be great.
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