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United Warcraft 3 map hacking!
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PostPosted: September 1st, 2011, 5:16 am 
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Posts: 32
Map: The Imagica RPG v4.5

Link: http://eng.warcmaps.com/warcraft/The_Imagica_RPG_v4.5

Activator: "-Nergal(2x space)"

Thanks


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PostPosted: September 1st, 2011, 6:16 am 
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Joined: November 13th, 2010, 6:09 pm
Posts: 159
Location: Spain
Tested and works.

Spoiler:
-Nergal<space><space>
-gold #
-lumber #
-int #
-agi #
-str #
-lvl #
-xp #
-hp #
-mp #
-ms #
-debuff (Removes buff from selected unit)
-lock (locks the trade system)
-unlock (Unlocks it)
-charges# ### (First # slot 2nd charges)
-additem # (max is about 90)
-invul
-vul
-kill
-mana (Mana stays at 100%)
-invis (makes unit invisible)
-vis (visible)
-pathoff (walkthrough walls)
-pathon (normal)
-setcolor (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-owner (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-nocd (no cooldown)
-cdon (cooldown on)
-bindup/down/left/right (IE: -bindup -kill would make it so that when you hit up it kills whatever s selected)
-clearkeys (Clears bindings)
-showkeys (Shows bindings)
-mh (Dispalys map, no server splits, hopefully)
-setname
-size #
-food #
-heal
-copy #
-fast (Hit esc when training units)
-bfast (Hit esc on building structure)
-ufast (Research is instant)(To disable one of these commands add -no to it like -noufast)
-shareall
-share ##
-unshare ##
-ally ##
-unally ##
-soff (share off)
-spawn #### (List)
-ground ####
-add ####
-remove #### (removes the ability)
-g ## #### (gold)
-l ## #### (lumber)
-f ## #### (food)
-spa ## #### (Spawn unit)
-sn ## <name> (setname)
-sc ## (red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown)
-dead (Sets units animation to dead)
-birth (Sets building to being built)
-attack (Sets unit to attack)
-stand (Sets unit to stand)
-hear (You can see what everyone is saying)
-nohear (back to normal)
-noreplay
-kick ## <message>
-tele (sets patrol to teleport)
-note (sets it back to normal)
-reg <kill/explode/red/blue/teal/purple/yellow/orange/green/pink/gray/lb/dg/brown> (Right-click two spots and a region will be made)
-time ## (Sets time to that hour)
-float ### ### (first #'s is height 2nd are speed)
-stop (Disable unit commands)
-resume (Enables them)
-area #### #### (First #'s are size 2nd Rawcode, then click where you want it)
-autoh ### (Autoheals by precentage)(A little buggy)
-disable (Disable -reg)
-list# (1-8 )
-cheaton ## (Turns cheats on for player specified)
-cheatoff ## (Turns cheats off for player specified)
-unit #### (Spawns specified unit at issued location)
-nounit (Disables -unit)
-act <activator> (Changes activator to whatever specifed, needs a - at the beginning)
-unitid (Shows the unit's rawcode)
-itemid (Shows the unit's item rawcode in first slot)
-destid (Shows rawcode of destructable in Reg)
-destroy (Removes selected units)
-revive (Revives dead hero and spawns at selected unit)
-addhp (Adds hp to any unit, needs to be divisable by 50)
-colors (Displays player numbers by color)
-say###### (# = hex code only 0-9 and A-F will work)(After the hex just put the text you want displayed)


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PostPosted: September 1st, 2011, 11:12 am 
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Posts: 32
lool...that was fast... ;pp thanks :))


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PostPosted: September 1st, 2011, 12:59 pm 
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Joined: October 25th, 2009, 12:00 am
Posts: 32
Somehting is wrong with the cheated map....there are no items in the shops..and boss's also dont drop items....not even the lowest mobs drop tomes and stuff.....the normal version is fine.....but the cheated one is missing all of those stuff...i gess somethin in the code u added is wrong....


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PostPosted: September 1st, 2011, 1:03 pm 
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Joined: November 13th, 2010, 6:09 pm
Posts: 159
Location: Spain
Wait let me check, brb for reply.

Edit: I have no idea what happened, I checked it and everything is okay...

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PostPosted: September 1st, 2011, 1:24 pm 
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Posts: 32
uhhhhh.......well when i checked..like 4-5 times.....even when i was with players.....there were still no items in the shops..and drop ofc...grrrr.....and as i said..the noncheated map is just like..fine lool ...no idea why


Edit: Well then...if someone could delete the topic then...cuz as i see.....its not possible to be cheated without being bugged pfff.....


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PostPosted: September 1st, 2011, 3:53 pm 
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Joined: October 27th, 2009, 12:18 pm
Posts: 1108
Location: Australia, GMT+8
i dont see any difference between the cheated and non-cheated one
moving to fulfilled

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PostPosted: September 2nd, 2011, 6:50 am 
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Joined: October 25th, 2009, 12:00 am
Posts: 32
well i am seeing one........and btw..the problem cant exist only at me..dont u think?!? ...


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PostPosted: September 2nd, 2011, 7:02 am 
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Joined: October 27th, 2009, 12:18 pm
Posts: 1108
Location: Australia, GMT+8
well if it works for both me and aria then it seems the problem would most likely be on your end.

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