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PostPosted: August 19th, 2009, 9:32 am 
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Joined: November 21st, 2008, 9:36 am
Posts: 505
Title: Coleen!
Okay, Im making a arena map but I can't figure this kind of triggers. Please GUI Pros help me so here's what I want.

Win Trigger-
Info: I wan't to my trigger to be a like when a BOSS die it will Victory from what team is the killer is for example I got 2 teams (Kentinel & Kurge) when Player 1 Defeats The Boss and he's in Kentinel Then it will Win for all his Team Mates

Lose Trigger-
Info: Pretty Simple as shown in the Win Trigger. Now Victory for the unit who killed the boss but Defeat for the rest of it

PvP Trigger-
Info: Just simple. I wan't it to become like it will pick one strongest Player on the team then it teleports inside the arena all the remaining players (not picked) will be teleported with their own places and they are not close so that they will know wheres the kentinel and the kurge The kentinel will be the up the Kurge will be the down making the unchosen players invisible and lock their camera to the arena so that they can watch. Additionals: You could please add a trigger that it says what team wins and who is the winner of the battle.


Thanks.
X3n0nX~

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PostPosted: August 19th, 2009, 9:44 am 
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Joined: February 24th, 2009, 1:31 pm
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hmmm im having trbl understanding what u want.

u want that if a unit (in this case the boss) is being by player X that is in team 1 or 2.
his team will win. u mean game over? he see's the "you are victorious" screen? or just making a board on the right screen. giving him a point?

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Spoiler:
(02:24:09)
Code:
ChatBot: FatherSpace logs into the Chat.
(02:24:28) Lanaya: Gtfo ken.
(02:24:33) ChatBot: FatherSpace logs out of the Chat.
(02:24:40) Lanaya: Thought so. bitch.
(02:24:44) ChatBot: FatherSpace logs into the Chat.
(02:24:48) FatherSpace: Can I come back yet?
(02:24:51) Lanaya: What'd i say earlier.
(02:24:51) Lanaya: No.
(02:24:58) FatherSpace: Let's try this...
(02:25:01) ChatBot: Lanaya has been logged out (Kicked).
Code:

(14:33:51) 2Pac: Do you know what'S so funny?
(14:34:01) Lanaya: No, please show me.
(14:34:07) 2Pac: This.
(14:34:09) ChatBot: Lanaya has been logged out (Kicked).
(14:34:10) 2Pac:


Code:
(14:35:59) haxorico: No one will belive me if I say "I got this song from 2pac on MSN" lolz ^^
(14:36:02) Lanaya: lolz.
(14:36:16) 2Pac: I AIN'T DEAD FFS.
(14:36:26) 2Pac: I'm a living legend, y'now.
(14:37:17) haxorico: why is 2Pac a legend?
(14:37:28) Lanaya: He's the worse rapper evar.

Code:
(15:42:51) Lanaya: can i suck , . . .

Code:
(13:55:21) ChatBot: 2Pac rolls 1d100 and gets 1.
(13:55:21) ChatBot: haxorico rolls 1d2 and gets 2.
(13:55:27) haxorico: owned?

Code:
GeorgeMots: xplain what happens in SP. Why cant you save?
dast.-:i need play with 2 players

Code:
(21:53:08) (673237): plzplzplz, im sorry about before.
(21:53:26) FatherSpace: I'm sorry you were born.
(21:53:31) ChatBot: (673237) has been logged out (Kicked).


Code:
(10:08:02) Bartimaeus: you do know run I youtube channel for my favorite music, right?


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PostPosted: August 23rd, 2009, 3:31 am 
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Joined: November 21st, 2008, 9:36 am
Posts: 505
Title: Coleen!
Yeah.
The win trigger thingy victory for the killing unit and for his teamates why? cause the boss there is IMBA

UP!

Could somebody post please I really need those PM Me if you can help i will send you the map :D thanx.

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PostPosted: August 23rd, 2009, 3:59 am 
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Joined: November 17th, 2008, 3:49 pm
Posts: 610
So, something like this for Victory/Defeat?
Code:
Untitled Trigger 001
    Events
        Unit - A unit Dies
    Conditions
        (Owner of (Dying unit)) Equal to Player 12 (Brown)
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                (Unit-type of (Dying unit)) Equal to Paladin
            Then - Actions
                Player Group - Pick every player in (All allies of (Owner of (Killing unit))) and do (Game - Victory (Picked player) (Show dialogs, Show scores))
                Player Group - Pick every player in (All enemies of (Owner of (Killing unit))) and do (Game - Defeat (Picked player) with the message: Defeat!)
            Else - Actions
Im not sure if you have the enemy as Neutral Hostile, or owned by a player. Change the first condition to whichever it is. And change
Code:
(Unit-type of (Dying unit)) Equal to Paladin
to whatever type of unit the boss is.

Also if you want, just use the above format
Code:
(All enemies of (Owner of (Killing unit)))
And make a wait, or give them a message, or whatever you want extra.

The arena is a pretty big trigger, so it would probably be best finding a old unprotected arena and learn how to do it from that. If you PM the map to me, i could try to work on it..

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