I see, to get a buff without a spell..that cant be done without a spellbook
http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/the-mysteries-of-the-spellbook-33039/So pretty much now we need to do is make a few triggers..First off is that when the unit learns the skill we give him the no collision, secondly we need to remove the learned skill, third we have to add the spellbook which will be set up to be invisible, yet still give the buff.
This will take a bit of time, so just hold on for a while.
Edit : Alright, took a lot less time than i expected. Use this trigger.
Code:
Untitled Trigger 001
Events
Unit - A unit Learns a skill
Conditions
(Learned Hero Skill) Equal to Phase (Ability, Unit)
Actions
Unit - Turn collision for (Learning Hero) Off
Wait 1.00 seconds
Unit - Remove Phase (Ability, Unit) from (Learning Hero)
Unit - Add Phase (Book) to (Learning Hero)
Player - Disable Phase (Book) for (Owner of (Learning Hero))
So basicly, what we need to do is create three abilites. First one, Make a Hero Skill, based off An arua. This will be the skill that the unit learns, so give it a good icon, name, and change the level to 1. Next, copy the above skill, and paste it. Change the name as this will be the one that goes into the book. Finally, create another new ability, this time base it off the Item abilty, Spellbook. Scrolldown and change Data - Spell List, remove all the ones there and add the one for the book. Now, create a new buff, as stated above, and add it to the book version.
So, if i havent confused you, well down and goodluck. If i have, just refer to the map attached.