knightcyan wrote:
I am currently having trouble figuring out how to make AI units like footman who walk to a destination i call path a in regions attack the enemie who also walk to path a if they are not standing still.
knightcyan wrote:
what i mean is i have a trigger that tells creeps to move to a certain region for the allys and the enemies and i want them to attack each other if they meet up with each other before or after they reach that destination.
Don't double post, use the edit button.
kthx.