AutoCP 2! Add cheatpacks quickly!

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IceMan
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Joined: August 17th, 2008, 5:50 am

Re: AutoCP 2! Add cheatpacks quickly!

Post by IceMan »

Has anyone tried to add 2 or more cheat packs to a map using this? Because I have tried to add in both JJCP and SgGuy's Cheat Menu to a map and it works if I add in SgGuy's Cheat Menu 1st then re-cheat the map adding in JJCP 2nd but if I add in JJCP 1st then try to add in SgGuy's Cheat Menu 2nd it doesn't work. Now I know you guys are saying that SgGuy's Cheat Menu isn't in this but I found a way around it. First you pick a cheat pack that you would hardly use in this case I chose Aero's Cheatpack and I renamed the files in the AutoCP 2\cheatpacks folder as follows:

aero-endglobals.txt -> aero2-endglobals.txt
aero-fmains.txt -> aero2-fmains.txt
aero-globals.txt -> aero2-globals.txt

Then I went to deprotection-cheating-f64/sgguy-s-cheat-menu-ver-1-6c-final-tutorial-t4228.html
downloaded SgGuy's Menu ver1.6c final.zip and extracted the 3 text files to the AutoCP 2\cheatpacks folder. I then renamed the following files:

sg_endglobals.txt -> aero-endglobals.txt
sg_func_main.txt -> aero-fmains.txt
sg_globals.txt -> aero-globals.txt

So now when I want to add in SgGuy's Cheat Menu I simply pick Aero's Cheatpack (if I want to use Aero's Cheatpack I would have to restore them to the original filenames also note that the goatse-pwned2.tga picture for the Nasty Kick function is not put in and you need to put that in manually yourself). JJCP was updated from here
deprotection-cheating-f64/jjcp-1-24b-e-t13526.html
I trust there is sufficient instruction of how to update JJCP for patches 1.24b-e.

But getting back to my question has anyone else had problems when inserting multiple cheat packs into a map especially when you add in JJCP 1st then another cheat pack 2nd? Is it to do with AutoCP 2 or with JJCP not allowing additional CP to be added after it?
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Senethior459
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Senethior459 »

It's probably an ACP2 failure, not an issue with compatibility between JJ's and Sg_Guy's cheatpacks. You could merge both text files if you want to insert two, instead of running ACP2 on the map twice. As in, take the contents of sg_endglobals.txt and place them at the end of jj_globals.txt, etc., and then insert JJ's cheatpack using ACP2. That should work, because my suspicion is that it has to do with something ACP is doing during the cheating process; the code itself should have no conflicts.
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00petar00
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Joined: March 27th, 2011, 2:21 pm

Re: AutoCP 2! Add cheatpacks quickly!

Post by 00petar00 »

idk i can't install .NET 2.0
on windows 7 it don't work

here is the error

if someone can help...
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UndeadxAssassin
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Re: AutoCP 2! Add cheatpacks quickly!

Post by UndeadxAssassin »

It's not 64x bit compatible.
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00petar00
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Joined: March 27th, 2011, 2:21 pm

Re: AutoCP 2! Add cheatpacks quickly!

Post by 00petar00 »

is there any way i can make it compatible?

can this work?
Windows XP Mode with Virtual PC ?
00petar00
Junior Member
Posts: 32
Joined: March 27th, 2011, 2:21 pm

Re: AutoCP 2! Add cheatpacks quickly!

Post by 00petar00 »

i need to make it work fast.. i found a lot things to fix on windows 7 like samsung PC studio
but i can't make this work..
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Ozzapoo
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Ozzapoo »

Get a 32-bit system. Virtual PC should work (but I don't know why you'd go to the trouble just to use AutoCP).
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mr_intj_219
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Joined: June 28th, 2011, 10:57 am

Re: AutoCP 2! Add cheatpacks quickly!

Post by mr_intj_219 »

what is Virtal PC?
how to install it?
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Rachter
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Re: AutoCP 2! Add cheatpacks quickly!

Post by Rachter »

Well i have a single problem, the story starts here:

I choose a map to hack, i first see if it is protected (if it is i deprotect it) then i use AutoCP 2 to insert JJ2197's CP with the act as usual -cheats<space><space> then i test it with a cheatpack finder and it says that is has JJ's cp inserted with activator -cheats<space><space>; Good now i test it in war3 and SURPRISE it pops me out of the map, i tried like 5 or 6 version of war3 but it just wont work
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UndeadxAssassin
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Re: AutoCP 2! Add cheatpacks quickly!

Post by UndeadxAssassin »

You don't need to deprotect a map to cheat it.

It would also help if you told us what happens when you say "pops me out of the map".
Does a message pop up? When do you get sent back? Does it go straight to channel? etc...
(20:53:52) Bartimaeus: Thank you, Jen.
(20:53:56) Bartimaeus: Truly, you are wise.


(23:44:12) Bartimaeus: I was in pubic school until middle school...


Learn how to extract and read RAW Codes here!

Need help? Click here and ask your question!