How do I add a new jass trigger to an existing .j?
Moderator: Cheaters
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- Member
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- Joined: April 26th, 2007, 7:53 pm
Re: How do I add a new jass trigger to an existing .j?
Yeah I meant them as the errors. Tried what ya said, didn't get any errors this time, but the trigger didn't work in game, I'm going back and checking it all to make sure I didn't make a mistake.
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- Legendary Genius
- Posts: 1311
- Joined: August 8th, 2007, 8:10 am
- Title: Legendary Genius²
- Location: St. George Utah
Re: How do I add a new jass trigger to an existing .j?
I would assume you did as Xantan told you to... but incase you didn't add this under function main (and if any locals, under those)
Code: Select all
call InitTrig_greed()
Computer Specs:
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
Motherboard: GA-990FXA-UD3
CPU: FX-8350 @ 4.0GHz
PSU: Corsair CX500
RAM: G.Skill Ripjaws X 8GB @ 1866
GPU: Radeon HD 4870 1GB
HDD: OCZ Vertex series 30GB SSD
Case: Antec 900
Monitor: Toshiba 32"
OS: Windows 7 Ultimate
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- Member
- Posts: 57
- Joined: April 26th, 2007, 7:53 pm
Re: How do I add a new jass trigger to an existing .j?
Got it, finally, thanks a lot I'd be pulling out the last bit of hair if it wasn't for you guys.