[GUIDE] Bypassing Anti-Cheats
Moderator: Cheaters
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Re: [GUIDE] Bypassing Anti-Cheats
I can't seem to use it on any map right now. Could it be my computer's the problem?
Code: Select all
Hacking is my middle name...
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Re: [GUIDE] Bypassing Anti-Cheats
I've problem with this map Farmers vs Hunters 6.6
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
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Re: [GUIDE] Bypassing Anti-Cheats
aztechLG wrote:I've problem with this map Farmers vs Hunters 6.6
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
Upload the map. But next time ill be home is just next week.
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- Old Wrinkly Member
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Re: [GUIDE] Bypassing Anti-Cheats
haxorico wrote:aztechLG wrote:I've problem with this map Farmers vs Hunters 6.6
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
Upload the map. But next time ill be home is just next week.
Farmers vs Hunters 6.0 -> 6.7 make by me
and protected my me
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Re: [GUIDE] Bypassing Anti-Cheats
Fukki wrote:Farmers vs Hunters 6.0 -> 6.7 make by me
and protected my me
Yay the map made by me yay you can't hack it yay I totally feel the superiority.
So where's the link to the post, at all?
aztechLG wrote:I've problem with this map Farmers vs Hunters 6.6
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
It sounds like server split, something similar to one of faicp's custom kick.
It might be used when someone tries to type an activator with "-", or when cheat is activated, kicks you out of the game.
You can try to open the script up in jasscraft, search for triggerregisterplayerchatevent (since I assumed it takes your chat string to kick you), and look out for suspicious lines which may have kicked you.
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Re: [GUIDE] Bypassing Anti-Cheats
haxorico wrote:aztechLG wrote:I've problem with this map Farmers vs Hunters 6.6
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
Upload the map. But next time ill be home is just next week.
http://www.epicwar.com/maps/233866/
Last edited by aztechLG on February 2nd, 2014, 9:39 pm, edited 1 time in total.
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Re: [GUIDE] Bypassing Anti-Cheats
aztechLG wrote:I've problem with this map Farmers vs Hunters 6.6
Everything works fine except when i've players in my game
it auto kicks all players the moment the game starts although i dont get kick out of the game
original version is playable with players
Any suggestions?
It sounds like server split, something similar to one of faicp's custom kick.
It might be used when someone tries to type an activator with "-", or when cheat is activated, kicks you out of the game.
You can try to open the script up in jasscraft, search for triggerregisterplayerchatevent (since I assumed it takes your chat string to kick you), and look out for suspicious lines which may have kicked you.[/quote]
I dont get kicked, only all other players, so cant really tell from that
tried searching for triggerregisterplayerchatevent, but too many of those inside and dont really know which ones activate it.
the map kicks people out right at the start of the game. I dont think "-" has anything to do with it
Thanks alot for getting back to me so soon though
Found these in JassCraft
call TriggerRegisterPlayerChatEvent(Vh,ei,Oh,Qh)
call TriggerRegisterPlayerChatEvent(Md,Player(0),"-dahost",true)
call TriggerRegisterPlayerChatEvent(Nd,Player(0),"-h test",true)
any ideas ?
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Re: [GUIDE] Bypassing Anti-Cheats
Spoiler:
Found these in JassCraft
call TriggerRegisterPlayerChatEvent(Vh,ei,Oh,Qh)
call TriggerRegisterPlayerChatEvent(Md,Player(0),"-dahost",true)
call TriggerRegisterPlayerChatEvent(Nd,Player(0),"-h test",true)
Only those?
Basically it kicks everyone else, but when you are in the game with other player, you appear inactive to them despite it doesn't kick you. You can't control your character in their game. So it is the same as getting kicked.
or try searching your name because for some kind of ban list they could ban your name with that kind of kick. I was guilty of that on vampirism speed map...
ALSO, do not double post. Use the edit button at the bottom of your previous post. Thank you.
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Re: [GUIDE] Bypassing Anti-Cheats
Apple wrote:Fukki wrote:Farmers vs Hunters 6.0 -> 6.7 make by me
and protected my me
Yay the map made by me yay you can't hack it yay I totally feel the superiority.
So where's the link to the post, at all?
..?
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Re: [GUIDE] Bypassing Anti-Cheats
call TriggerRegisterPlayerChatEvent(Od,Player(0-9),"-i",true)
call TriggerRegisterPlayerChatEvent(Od,Player($A),"-i",true)
call TriggerRegisterPlayerChatEvent(Od,Player($B),"-i",true)
call TriggerRegisterPlayerChatEvent(Od,Player(0-9),"-income",true)
call TriggerRegisterPlayerChatEvent(Od,Player($A),"-income",true)
call TriggerRegisterPlayerChatEvent(Od,Player($B),"-income",true)
call TriggerAddAction(Od,function rp)
call TriggerRegisterPlayerChatEvent(Ne,Player(0-9),"-list",true)
call TriggerRegisterPlayerChatEvent(Ne,Player($A),"-list",true)
call TriggerRegisterPlayerChatEvent(Ne,Player($B),"-list",true)
call TriggerAddAction(Ne,function tp)
call TriggerRegisterPlayerChatEvent(Mf,Player(0-6),"-clear animal",true)
call TriggerAddAction(Mf,function wp)
call TriggerRegisterPlayerChatEvent(Qd,Player(0-8),"-cam ",false)
call TriggerRegisterPlayerChatEvent(Qd,Player($B),"-cam ",false)
call TriggerAddAction(Qd,function Cp)
call TriggerRegisterPlayerChatEvent(Fe,j8,"-kick ",false)
call TriggerRegisterPlayerChatEvent(Pd,j8,"-progame",true)
call TriggerRegisterPlayerChatEvent(Ge,Player(8),"-kick pink",true)
call TriggerRegisterPlayerChatEvent(Vd,Player(Ih),"-gg ",false)
call TriggerRegisterPlayerChatEvent(Vd,Player(Ih),"-givegold ",false)
call TriggerRegisterPlayerChatEvent(wf,Player(Ih),"-clear",true)
call TriggerRegisterPlayerUnitEvent(bd,Player(Ih),ConvertPlayerUnitEvent(24),null)
call TriggerRegisterPlayerUnitEvent(bd,Player(Ih),ConvertPlayerUnitEvent(40),null)
(those 0-9, 0-8, 0-6 are just repetitve)
Any help? these are all of them
call TriggerRegisterPlayerChatEvent(Od,Player($A),"-i",true)
call TriggerRegisterPlayerChatEvent(Od,Player($B),"-i",true)
call TriggerRegisterPlayerChatEvent(Od,Player(0-9),"-income",true)
call TriggerRegisterPlayerChatEvent(Od,Player($A),"-income",true)
call TriggerRegisterPlayerChatEvent(Od,Player($B),"-income",true)
call TriggerAddAction(Od,function rp)
call TriggerRegisterPlayerChatEvent(Ne,Player(0-9),"-list",true)
call TriggerRegisterPlayerChatEvent(Ne,Player($A),"-list",true)
call TriggerRegisterPlayerChatEvent(Ne,Player($B),"-list",true)
call TriggerAddAction(Ne,function tp)
call TriggerRegisterPlayerChatEvent(Mf,Player(0-6),"-clear animal",true)
call TriggerAddAction(Mf,function wp)
call TriggerRegisterPlayerChatEvent(Qd,Player(0-8),"-cam ",false)
call TriggerRegisterPlayerChatEvent(Qd,Player($B),"-cam ",false)
call TriggerAddAction(Qd,function Cp)
call TriggerRegisterPlayerChatEvent(Fe,j8,"-kick ",false)
call TriggerRegisterPlayerChatEvent(Pd,j8,"-progame",true)
call TriggerRegisterPlayerChatEvent(Ge,Player(8),"-kick pink",true)
call TriggerRegisterPlayerChatEvent(Vd,Player(Ih),"-gg ",false)
call TriggerRegisterPlayerChatEvent(Vd,Player(Ih),"-givegold ",false)
call TriggerRegisterPlayerChatEvent(wf,Player(Ih),"-clear",true)
call TriggerRegisterPlayerUnitEvent(bd,Player(Ih),ConvertPlayerUnitEvent(24),null)
call TriggerRegisterPlayerUnitEvent(bd,Player(Ih),ConvertPlayerUnitEvent(40),null)
(those 0-9, 0-8, 0-6 are just repetitve)
Any help? these are all of them