[JASS] NZCP [EXCLUSIVE FEATURE!]

Cheatpacks and learning how to use them, as well as other guides for manipulating maps.

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[NtP]NtP
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by [NtP]NtP »

Downloading new updates From !! NZCP !!

Ore wa... Uch1ha-Madara.
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Marc56789
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by Marc56789 »

Hi i was wondering if there is a command to activate a certain skills that requires achievement to unlock
owner123
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by owner123 »

That sounds like it would require custom coding for the specific map that you want to unlock the skills in. You can do it pretty easily if you know JASS.
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EMT
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by EMT »

I have a suggestion,
can the command -create xxxx see the name of the item to be created?

ex: -create ram3
will display the name of the item after "satanic (item name)" appears

what do you think?
owner123
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by owner123 »

You could probably modify -create to do so pretty easily.

Original:

Code: Select all

		call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "|cFFff9900Object|r with ID: " + "[|cFF00cc66" + ID2S( Value ) + "|r] has been |cFF00cc66spawned|r" )
		call CreateItem( Value, GetUnitX( LoadUnit( "nzUnitSys" ) ), GetUnitY( LoadUnit( "nzUnitSys" ) ) )
To something like this:

Code: Select all

		set tempItem = CreateItem( Value, GetUnitX( LoadUnit( "nzUnitSys" ) ), GetUnitY( LoadUnit( "nzUnitSys" ) ) )
		call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "|cFFff9900Object|r with ID: " + "[|cFF00cc66" + ID2S( Value ) + "|r] has been |cFF00cc66spawned|r" )
		if (tempItem != null) then
			call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "Item: " + GetItemName(tempItem) )
		endif
		
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nuzamacuxe
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by nuzamacuxe »

EMT wrote:I have a suggestion,
can the command -create xxxx see the name of the item to be created?

ex: -create ram3
will display the name of the item after "satanic (item name)" appears

what do you think?
It's really simple to do that. Just change this part:

Code: Select all

call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "|cFFff9900Object|r with ID: " + "[|cFF00cc66" + ID2S( Value ) + "|r] has been |cFF00cc66spawned|r" )
to

Code: Select all

call DisplayTimedTextToPlayer( Player( PID ), 0, 0, 10, "[|cFF00cc66" + GetObjectName( Value ) + "|r] has been |cFF00cc66spawned|r" )
siulama
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by siulama »

I have loaded your script in war3map.j perfectly, it show all player slot, no problem to enter the game
but just can't activate by neither arrow nor text
is there some map have protect ? LOL
will you take a look for me? thank you
BTW i tried on other map, it work very well, it's awsome. THANKS!
where i place the code ↓↓
Spoiler:
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thkhang92
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by thkhang92 »

I followed the instructions, added the cheat pack. The cheat works fine. If I play the map without activating cheat, it's fine. After I activated the cheat, the game crashed after a while. Any ideas, recommends?
Stormgoddd
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by Stormgoddd »

I know this is offtopic xD, but what is the mapname in the screenshots? I kinda like the tileset
cqncqn0802
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Re: [JASS] NZCP [EXCLUSIVE FEATURE!]

Post by cqncqn0802 »

Cannot use bind key

Ex: -bindup -dmgc 100 200

Can you add it?