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Re: [FukKi CP] - Rate Editor Build 13 -> 17/02/2014
Posted: February 17th, 2014, 7:43 pm
by zUsername
good job Fukki

Re: [FukKi CP] - Rate Editor Build 13 -> 17/02/2014
Posted: February 17th, 2014, 10:13 pm
by haxorico
How can I add your CP to the new cheating tool if you keep updating

Great job

Re: [FukKi CP] - Rate Editor Build 13 -> 17/02/2014
Posted: February 17th, 2014, 11:38 pm
by Fukki
sorry i busy and cant get time for update my CP

Re: [FukKi CP] - Rate Editor Build 13 -> 17/02/2014
Posted: February 18th, 2014, 6:00 am
by Fukki
haxorico i sorry again i forgot to add change active cheat/menu function
this final version will no other updates so i close this project
Re: [FukKi CP] - Rate Editor Final -> 18/02/2014
Posted: February 18th, 2014, 6:03 am
by haxorico
Not complaining

It was a joke
Re: [FukKi CP] - Rate Editor Final
Posted: March 8th, 2014, 12:18 am
by Li3Dh4n
@fukki about skill damage its bug when play dota and use etherial blade weapon character that hitted by that will be died instantly and kill himself
Re: [FukKi CP] - Rate Editor Final
Posted: March 8th, 2014, 2:53 am
by Fukki
Li3Dh4n wrote:@fukki about skill damage its bug when play dota and use etherial blade weapon character that hitted by that will be died instantly and kill himself
oop i miss again follow
Code: Select all
set fr3r=100-fr3r
if fr3r>fr4r then
set fr5r=fr4r+(fr3r-fr4r)
else
set fr5r=fr4r+(fr4r-fr3r)
endif
call SaveReal(fhact[0],255,fi2i,100-fr3r)
so i have not save "fr5r" in to the main value
thanks for bug report
now i have fix it

Re: [FukKi CP] - Rate Editor Final -> Fix damage calculate 2
Posted: March 24th, 2014, 4:09 am
by Fukki
remove trigger damage to invulnerable unit -3-
Re: [FukKi CP] - Rate Editor Final -> Fix damage calculate 2
Posted: March 29th, 2014, 11:33 am
by Prince Of Daemon
how to know Left Arrow is L,Right Arrow Is R,Up Arrow Is U,..... @@
Re: [FukKi CP] - Rate Editor Final
Posted: July 2nd, 2014, 11:17 am
by treepling
Fukki wrote:Li3Dh4n wrote:@fukki about skill damage its bug when play dota and use etherial blade weapon character that hitted by that will be died instantly and kill himself
oop i miss again follow
Code: Select all
set fr3r=100-fr3r
if fr3r>fr4r then
set fr5r=fr4r+(fr3r-fr4r)
else
set fr5r=fr4r+(fr4r-fr3r)
endif
call SaveReal(fhact[0],255,fi2i,100-fr3r)
so i have not save "fr5r" in to the main value
thanks for bug report
now i have fix it

Have you fixed it for attack damage too ? When there is a grave or abaddon ulti/shield or void backtrack it happened the same thing.